Skip to the content
Dive report

RustServer

Online 162.43.15.99:28015 checked 10m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:09 UTC12d ago 0 – running 0
Thu 17 Sep, 04:15 UTC31d ago 0 – 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer?

The server browser shows these tags for RustServer: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is RustServer lag-free?

It averaged 166 server fps over the last 48 hours, with a low of 88. At its peak it carried 49,922 entities, including buildings and deployables. Memory use peaked at 3,059 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is RustServer in?

No region comes from RustServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 162.43.15.99:28015.

Is RustServer up, and how often does it stay online?

RustServer is live as of this check. According to its reported uptime, the last restart was about 12 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustServer?

The version on RustServer is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does RustServer follow for wipes?

The wipes recorded for RustServer are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 12 days 21 hours.

What can you expect on wipe day at RustServer?

The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

Which rules and settings is RustServer running?

The name of RustServer contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on RustServer?

RustServer uses a procedural map of size 3,000 with seed 19686, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is RustServer busy?

RustServer is holding 0 players on its 50 slots at the moment. Over the past week it has drawn 0 players on average.

What position does RustServer hold in the server rankings?

Over the last seven days, RustServer is #15,843 by player hours, among the top 72% of all ranked servers.

Join info

How do you get into RustServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.15.99:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.