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Dive report

RustServer

Online 162.43.20.217:28015 checked 7m ago

Drop in
1/ 50 players now 2% full
07-day averagepeak 1
#9,667ranktop 44%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list RustServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is RustServer lag-free?

The last 48 hours saw an average of 108 server fps, never dropping below 32. At its peak it carried 50,005 entities, including buildings and deployables. Memory use peaked at 3,371 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find RustServer?

No region comes from RustServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 162.43.20.217:28015.

How reliable is RustServer?

Right now RustServer is online. The uptime it gives puts the last restart at roughly 9 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 4 October 2026 is when Rust Going Deep first saw it.

What Rust version is RustServer on?

On Linux, RustServer runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does RustServer follow for wipes?

The wipes recorded for RustServer are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 14 days 2 hours ago.

Rules and settings

What settings are in place on RustServer?

Its name does not state a gather rate for RustServer. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on RustServer?

RustServer uses a procedural map of size 3,000 with seed 19686, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on RustServer?

RustServer is holding 1 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 1. At 11:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does RustServer hold in the server rankings?

Over the last seven days, RustServer is #9,667 by player hours, among the top 44% of all ranked servers.

Join info

What's the process to join RustServer?

Open Rust and press F1, then type client.connect 162.43.20.217:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.