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Dive report

RustServer

Online 162.43.27.37:28015 checked 8m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:42 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer?

The server browser shows these tags for RustServer: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is RustServer lag-free?

Average server fps for the last 48 hours was 200, and the lowest was 144. The entity count reached a high of 49,783, covering buildings, deployables and everything else. The top memory figure was 2,715 MB. Players experience lag when fps drops and entities climb.

What's the location of RustServer?

RustServer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 162.43.27.37:28015.

How reliable is RustServer?

Right now RustServer is online. According to its reported uptime, the last restart was about 11 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 20 September 2026 is when Rust Going Deep first saw it.

What Rust version is RustServer on?

On Linux, RustServer runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does RustServer wipe?

The wipes recorded for RustServer are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 9 days.

What happens on wipe day at RustServer?

The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings and rules have been applied to RustServer?

The name of RustServer contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustServer?

The map on RustServer is procedural and size 3,000, generated by the game with seed 19686. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on RustServer?

Right now 0 players are on RustServer, which has 50 slots. Over the past week it has drawn 0 players on average.

What position does RustServer hold in the server rankings?

Over the last seven days, RustServer is #15,807 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into RustServer?

To join, open Rust, hit F1, and enter client.connect 162.43.27.37:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.