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Dive report

RustServer

Online 162.43.37.139:28015 checked 11m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:18 UTC12d ago 0 – running 0
Thu 17 Sep, 20:27 UTC30d ago 0 – 18.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list RustServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is RustServer lag-free?

It averaged 162 server fps over the last 48 hours, with a low of 80. At its peak it carried 49,915 entities, including buildings and deployables. The top memory figure was 3,045 MB. Players experience lag when fps drops and entities climb.

What's the location of RustServer?

There is no published region for RustServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 162.43.37.139:28015.

Is RustServer up, and how often does it stay online?

RustServer is up and reachable at the moment. Its reported uptime shows a restart about 12 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for RustServer?

The version on RustServer is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

When does RustServer wipe?

The wipes recorded for RustServer are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 12 days 1 hours is how long ago this world came into being.

What can you expect on wipe day at RustServer?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on RustServer?

The name of RustServer contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on RustServer?

The map on RustServer is procedural and size 3,000, generated by the game with seed 19686. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is RustServer busy?

Right now 0 players are on RustServer, which has 50 slots. The seven-day average for players here is 0.

What position does RustServer hold in the server rankings?

For player hours in the last seven days, RustServer ranks #15,807, within the top 72% of ranked servers.

Getting in

What's the way to join RustServer?

Open Rust and press F1, then type client.connect 162.43.37.139:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.