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Dive report

RustServer

Online 162.43.4.36:28015 checked 14m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123409:0018:0003:0013:0022:0007:00Wiped Fri 16 Oct, 10:59 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040009:0018:0003:0013:0022:0007:00Wiped Fri 16 Oct, 10:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:59 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on RustServer?

The server browser shows these tags for RustServer: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on RustServer?

It averaged 127 server fps over the last 48 hours, with a low of 66. At its peak it carried 49,741 entities, including buildings and deployables. Memory use peaked at 3,827 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find RustServer?

There is no published region for RustServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 162.43.4.36:28015.

How reliable is RustServer?

RustServer is live as of this check. Its reported uptime shows a restart about 13 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for RustServer?

Rust network protocol 2634 and build 167781 is what RustServer runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does RustServer follow for wipes?

The wipes recorded for RustServer are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 45 hours.

Map and rules

What settings are in place on RustServer?

No gather rate appears in the name of RustServer. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustServer?

A game-generated procedural map of size 3,000 with seed 19686 is in play on RustServer. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is RustServer busy?

Right now 0 players are on RustServer, which has 50 slots. Across the last seven days, the typical count has been 0 players.

What position does RustServer hold in the server rankings?

For player hours in the last seven days, RustServer ranks #15,843, within the top 72% of ranked servers.

Join info

How do you get into RustServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.4.36:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.