SOLOTEST07
Online 162.43.50.29:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:30 UTC16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and search
Where does SOLOTEST07 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry SOLOTEST07 are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on SOLOTEST07?
SOLOTEST07's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the performance like on SOLOTEST07?
Average server fps for the last 48 hours was 65, and the lowest was 42. The entity count reached a high of 102,749, covering buildings, deployables and everything else. The top memory figure was 2,808 MB. Players experience lag when fps drops and entities climb.
Where can you find SOLOTEST07?
There is no published region for SOLOTEST07. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 162.43.50.29:28015.
Is SOLOTEST07 up, and how often does it stay online?
SOLOTEST07 is up and reachable at the moment. Its reported uptime shows a restart about 53 minutes ago. Over the past full 7 days it stayed up for 42 of 168 hours, or 25%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for SOLOTEST07?
Rust network protocol 2634 and build 167781 is what SOLOTEST07 runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does SOLOTEST07 wipe?
SOLOTEST07's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 6 hours ago.
What happens on wipe day at SOLOTEST07?
Recent wipes have averaged a busiest crowd of 1 players. 1 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings and rules have been applied to SOLOTEST07?
The name of SOLOTEST07 contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on SOLOTEST07?
SOLOTEST07 uses a procedural map of size 4,250 with seed 28714298, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on SOLOTEST07?
Out of 1 slots, 0 are filled on SOLOTEST07 right now. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.
What's SOLOTEST07's rank among Rust servers?
For player hours in the last seven days, SOLOTEST07 ranks #6,017, within the top 27% of ranked servers.
How to join
What's the process to join SOLOTEST07?
Open Rust and press F1, then type client.connect 162.43.50.29:28015. Alternatively, click Launch Rust on this page to join via Steam.