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Dive report

Rust Server

Online 162.43.53.191:28015 checked 7m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 3
#5,930ranktop 27%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct18 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:27 UTC15d ago 4 – running 0
Thu 24 Sep, 21:12 UTC23d ago 1 halved by day 1 7.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Rust Server?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is Rust Server lag-free?

It averaged 170 server fps over the last 48 hours, with a low of 122. The entity count reached a high of 49,178, covering buildings, deployables and everything else. The top memory figure was 3,408 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Rust Server in?

There is no published region for Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 162.43.53.191:28015.

How reliable is Rust Server?

Rust Server is live as of this check. According to its reported uptime, the last restart was about 12 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 24 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Rust Server?

The version on Rust Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does Rust Server wipe?

Too few wipes are on record for Rust Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 15 hours.

What happens on wipe day at Rust Server?

Across its recent wipes, the average busiest point drew 2 players. 1 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Rules and settings

What settings and rules have been applied to Rust Server?

Its name does not state a gather rate for Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Rust Server?

Rust Server uses a procedural map of size 3,000 with seed 50000, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on Rust Server?

Right now 0 players are on Rust Server, which has 50 slots. For the past week, players averaged 0 with a high of 3. Over the last 48 hours, 14:00 UTC drew the most players, 0 on average.

What position does Rust Server hold in the server rankings?

For player hours in the last seven days, Rust Server ranks #5,930, within the top 27% of ranked servers.

Join info

How do you get into Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.53.191:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.