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Dive report

RustServer

Online 162.43.8.229:28015 checked 9m ago

Drop in
0/ 500 players now 0% full
07-day averagepeak –
#15,859ranktop 72%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:11 UTC15d ago 2 – running 4
Mon 28 Sep, 10:01 UTC19d ago 4 – 4.6 days 0
Sun 13 Sep, 15:06 UTC34d ago 0 – 14.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on RustServer?

RustServer's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is RustServer lag-free?

It averaged 80 server fps over the last 48 hours, with a low of 46. At its peak it carried 126,189 entities, including buildings and deployables. The top memory figure was 6,374 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find RustServer?

No region comes from RustServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 162.43.8.229:28015.

How reliable is RustServer?

Right now RustServer is online. According to its reported uptime, the last restart was about 8 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is RustServer on?

The version on RustServer is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does RustServer follow for wipes?

RustServer wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 2 hours ago.

What happens on wipe day at RustServer?

Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 7 hours in.

Rules and settings

What settings and rules have been applied to RustServer?

The name of RustServer contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on RustServer?

RustServer uses a procedural map of size 4,500 with seed 923793624, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on RustServer?

RustServer is holding 0 players on its 500 slots at the moment. Over the past week it has drawn 0 players on average.

What's RustServer's rank among Rust servers?

Over the last seven days, RustServer is #15,859 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join RustServer?

Open Rust and press F1, then type client.connect 162.43.8.229:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp500
Max players It holds 500 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.