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Dive report

TomatoPlant

Online 162.43.86.61:28015 checked 12m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#10,766ranktop 49%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep4 Oct9 Oct13 Oct18 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:08 UTC FW16d ago 4 – running 0
Sat 26 Sep, 12:41 UTC21d ago 1 halved by day 1 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TomatoPlant appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TomatoPlant are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on TomatoPlant?

TomatoPlant's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on TomatoPlant?

The last 48 hours saw an average of 166 server fps, never dropping below 106. The entity count reached a high of 64,570, covering buildings, deployables and everything else. Memory use peaked at 1,871 MB. What players notice as lag comes from low fps and a rising entity count.

What location is TomatoPlant in?

There is no published region for TomatoPlant. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 162.43.86.61:28015.

Is TomatoPlant up, and how often does it stay online?

TomatoPlant is up and reachable at the moment. Its reported uptime shows a restart about 7 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 25 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for TomatoPlant?

On Linux, TomatoPlant runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

When does TomatoPlant wipe?

The wipes recorded for TomatoPlant are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 days 8 hours.

What happens on wipe day at TomatoPlant?

Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 15 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.

Settings and map

What settings are in place on TomatoPlant?

No gather rate appears in the name of TomatoPlant. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on TomatoPlant?

The map on TomatoPlant is procedural and size 3,300, generated by the game with seed 1192296. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on TomatoPlant?

TomatoPlant is holding 0 players on its 50 slots at the moment. For the past week, players averaged 0 with a high of 1.

What position does TomatoPlant hold in the server rankings?

For player hours in the last seven days, TomatoPlant ranks #10,766, within the top 49% of ranked servers.

Getting in

How do you get into TomatoPlant?

To join, open Rust, hit F1, and enter client.connect 162.43.86.61:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.