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Dive report

[JPN] Apple Server | PvP | Vanilla | 2Weekly

Online EA 162.43.93.9:28015 checked 7m ago

biweekly wipes moddedoxide
Drop in
2/ 50 players now 4% full
27-day averagepeak 12
#2,501ranktop 11% · #257 in EA
1d agolast wipebiweekly schedule
12d 0hnext wipeFri 30 Oct, 08:11 UTC

Players

AveragePeakWipe
0510152008:0017:0002:0012:0021:0006:00Wiped Fri 16 Oct, 08:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608008:0017:0002:0012:0021:0006:00Wiped Fri 16 Oct, 08:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 11% of all ranked servers, top 47% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:11 UTC, in 12d 0h. Its biweekly schedule tag · low confidence

usual gap14.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 5.5

Coming wipes

  • 12d 0h
    Fri 30 Oct, 08:11 UTC
  • 18d 11h
    Thu 5 Nov, 19:00 UTC
    FW
  • 26d 0h
    Fri 13 Nov, 08:11 UTC
  • 40d 0h
    Fri 27 Nov, 08:11 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:11 UTC1d ago – – running 0
Fri 2 Oct, 09:15 UTC15d ago 10 halved by day 5 14 days 0
Thu 17 Sep, 14:19 UTC30d ago 10 halved by day 6 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [JPN] Apple Server | PvP | Vanilla | 2Weekly are: Modded Rust servers. You can find it on the server list by these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What's the meaning of the tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): Every fortnight, it wipes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EA (East Asia): Its browser listing sits under East Asia — that is the tag list [JPN] Apple Server | PvP | Vanilla | 2Weekly puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The last 48 hours saw an average of 55 server fps, never dropping below 35. At its peak it carried 98,123 entities, including buildings and deployables. The top memory figure was 6,240 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is [JPN] Apple Server | PvP | Vanilla | 2Weekly in?

[JPN] Apple Server | PvP | Vanilla | 2Weekly lists Asia as its location, with the EA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 162.43.93.9:28015.

What's the uptime like for [JPN] Apple Server | PvP | Vanilla | 2Weekly?

[JPN] Apple Server | PvP | Vanilla | 2Weekly is up and reachable at the moment. The uptime it gives puts the last restart at roughly 7 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is [JPN] Apple Server | PvP | Vanilla | 2Weekly on?

Rust network protocol 2634 and build 167781 is what [JPN] Apple Server | PvP | Vanilla | 2Weekly runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe?

With too few wipes recorded for [JPN] Apple Server | PvP | Vanilla | 2Weekly to confirm the schedule, the prediction goes by its tag. Expect the next wipe on Friday 30 October at 08:11 UTC. The world you are on now was created 47 hours. A wipe schedule covering every two weeks is published in its tags.

What can you expect on wipe day at [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The average peak across recent wipes is 10 players. The peak crowd on the latest wipe came 47 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 5.5.

Map and rules

What settings are in place on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The name of [JPN] Apple Server | PvP | Vanilla | 2Weekly contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

[JPN] Apple Server | PvP | Vanilla | 2Weekly uses a procedural map of size 4,000 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Population

What's the population like on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Out of 50 slots, 2 are filled on [JPN] Apple Server | PvP | Vanilla | 2Weekly right now. For the past week, players averaged 2 with a high of 12. At 05:00 UTC in the last 48 hours, the average reached its highest: 12 players.

What's [JPN] Apple Server | PvP | Vanilla | 2Weekly's rank among Rust servers?

Over the last seven days [JPN] Apple Server | PvP | Vanilla | 2Weekly sits at #2,501 on player hours, which is #257 in Asia and inside the top 11% of all ranked servers.

Join info

What's the process to join [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Open Rust and press F1, then type client.connect 162.43.93.9:28015. Alternatively, click Launch Rust on this page to join via Steam. https://www.ikkunn53.com/rust is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EA
East Asia Its browser listing sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.