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Dive report

Project Halani PvE US | PVE | Plugin Heavy

Online 163.123.238.235:28015 checked 13m ago

monthly wipes moddedoxidepve
Drop in
0/ 60 players now 0% full
07-day averagepeak 2
#7,117ranktop 32%
1d agolast wipemonthly schedule
18d 7hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.511.5212:0021:0006:0016:0001:0010:00Wiped Fri 16 Oct, 18:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0021:0006:0016:0001:0010:00Wiped Fri 16 Oct, 18:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe · high confidence

usual gap15 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:13 UTC1d ago – – running 0
Thu 1 Oct, 18:23 UTC FW16d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Project Halani PvE US | PVE | Plugin Heavy appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Project Halani PvE US | PVE | Plugin Heavy are: Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What's the meaning of the tags on Project Halani PvE US | PVE | Plugin Heavy?

The server browser shows these tags for Project Halani PvE US | PVE | Plugin Heavy: gmrust (Game mode): Survival, as standard Rust does it; mp60 (Max players): The slot count is 60; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^r (Roleplay): This server is for roleplay; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does Project Halani PvE US | PVE | Plugin Heavy perform?

Average server fps for the last 48 hours was 99, and the lowest was 27. The entity count reached a high of 63,583, covering buildings, deployables and everything else. The top memory figure was 5,275 MB. Players experience lag when fps drops and entities climb.

What location is Project Halani PvE US | PVE | Plugin Heavy in?

The name of Project Halani PvE US | PVE | Plugin Heavy points to North America, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 163.123.238.235:28015.

What's the uptime like for Project Halani PvE US | PVE | Plugin Heavy?

Project Halani PvE US | PVE | Plugin Heavy is live as of this check. According to its reported uptime, the last restart was about 36 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Project Halani PvE US | PVE | Plugin Heavy?

The version on Project Halani PvE US | PVE | Plugin Heavy is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Project Halani PvE US | PVE | Plugin Heavy wipe?

Project Halani PvE US | PVE | Plugin Heavy limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 41 hours ago. Wipes are scheduled monthly, as shown in its tags.

What happens on wipe day at Project Halani PvE US | PVE | Plugin Heavy?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

Which rules and settings is Project Halani PvE US | PVE | Plugin Heavy running?

The name of Project Halani PvE US | PVE | Plugin Heavy contains no gather rate. Up to 8 players per group, which is the default. roleplay is the game mode, jobs, towns and rules for roleplay. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.

Which map is active on Project Halani PvE US | PVE | Plugin Heavy?

The map on Project Halani PvE US | PVE | Plugin Heavy is procedural and size 3,500, generated by the game with seed 1534180400. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on Project Halani PvE US | PVE | Plugin Heavy?

Right now 0 players are on Project Halani PvE US | PVE | Plugin Heavy, which has 60 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 01:00 UTC drew the most players, 2 on average.

What position does Project Halani PvE US | PVE | Plugin Heavy hold in the server rankings?

For player hours in the last seven days, Project Halani PvE US | PVE | Plugin Heavy ranks #7,117, within the top 32% of ranked servers.

Getting in

What's the process to join Project Halani PvE US | PVE | Plugin Heavy?

Open Rust and press F1, then type client.connect 163.123.238.235:28015. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://halani.net.

What each one means

Server tags

Published as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp60
Max players The slot count is 60.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.