RUST Buckets | Dev Vanilla+ Events
Online 163.245.197.148:28080 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 4h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 393/ 1000
- 33/ 700
- 121/ 1000
- 200/ 700
- 46/ 1000
- 93/ 650
Quick answers
Tags and filters
Where does RUST Buckets | Dev Vanilla+ Events appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RUST Buckets | Dev Vanilla+ Events: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on RUST Buckets | Dev Vanilla+ Events?
RUST Buckets | Dev Vanilla+ Events's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the performance like on RUST Buckets | Dev Vanilla+ Events?
Average server fps for the last 48 hours was 95, and the lowest was 73. Buildings, deployables and all other world objects added up to as many as 91,514 entities. 4,363 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is RUST Buckets | Dev Vanilla+ Events in?
RUST Buckets | Dev Vanilla+ Events does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 163.245.197.148:28080.
How reliable is RUST Buckets | Dev Vanilla+ Events?
RUST Buckets | Dev Vanilla+ Events is live as of this check. The uptime it gives puts the last restart at roughly 4 days 1 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 4 October 2026.
What is the Rust version for RUST Buckets | Dev Vanilla+ Events?
The version on RUST Buckets | Dev Vanilla+ Events is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does RUST Buckets | Dev Vanilla+ Events wipe?
The next wipe on RUST Buckets | Dev Vanilla+ Events is calculated from the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 13 days 22 hours. Its tags publish a wipe schedule that runs monthly.
Map and rules
What settings are in place on RUST Buckets | Dev Vanilla+ Events?
No gather rate appears in the name of RUST Buckets | Dev Vanilla+ Events. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on RUST Buckets | Dev Vanilla+ Events?
The map on RUST Buckets | Dev Vanilla+ Events is procedural and size 4,000, generated by the game with seed 1382625960. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on RUST Buckets | Dev Vanilla+ Events?
RUST Buckets | Dev Vanilla+ Events is holding 0 players on its 50 slots at the moment. The seven-day average for players here is 0.
What position does RUST Buckets | Dev Vanilla+ Events hold in the server rankings?
Over the last seven days, RUST Buckets | Dev Vanilla+ Events is #15,800 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join RUST Buckets | Dev Vanilla+ Events?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 163.245.197.148:28080. https://blacksheepproductions.dev is its website.
