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Dive report

RustServer_30910

Online 163.44.112.83:28015 checked 9m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#7,553ranktop 34%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:34 UTC15d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustServer_30910 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_30910 are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on RustServer_30910?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list RustServer_30910 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on RustServer_30910?

It averaged 56 server fps over the last 48 hours, with a low of 10. Buildings, deployables and all other world objects added up to as many as 133,152 entities. 4,419 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of RustServer_30910?

No region comes from RustServer_30910. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 163.44.112.83:28015.

What's the uptime like for RustServer_30910?

Right now RustServer_30910 is online. According to its reported uptime, the last restart was about 4 days 19 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is RustServer_30910 on?

Rust network protocol 2634 and build 167781 is what RustServer_30910 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does RustServer_30910 follow for wipes?

The wipes recorded for RustServer_30910 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 20 hours ago.

What can you expect on wipe day at RustServer_30910?

Across its recent wipes, the average busiest point drew 2 players. 2 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on RustServer_30910?

No gather rate appears in the name of RustServer_30910. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on RustServer_30910?

RustServer_30910 uses a procedural map of size 5,000 with seed 16817, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on RustServer_30910?

RustServer_30910 is holding 0 players on its 50 slots at the moment. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 11:00 UTC drew the most players, 1 on average.

What's RustServer_30910's rank among Rust servers?

For player hours in the last seven days, RustServer_30910 ranks #7,553, within the top 34% of ranked servers.

Getting in

How do you get into RustServer_30910?

To join, open Rust, hit F1, and enter client.connect 163.44.112.83:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.