[JP]Null-Server A |PvE| 10/2
Online EA 163.44.120.31:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 49% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe · high confidence
Coming wipes
- 18d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:51 UTC16d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 56/ 100
- 66/ 100
- 14/ 88
- 12/ 100
- 19/ 75
- 17/ 200
Quick answers
Tags and filters
Where does [JP]Null-Server A |PvE| 10/2 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [JP]Null-Server A |PvE| 10/2 are: Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [JP]Null-Server A |PvE| 10/2?
The server browser shows these tags for [JP]Null-Server A |PvE| 10/2: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts50 (Group limit): The team limit is 50; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EA (East Asia): In the server browser it appears under East Asia. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Is [JP]Null-Server A |PvE| 10/2 lag-free?
The last 48 hours saw an average of 51 server fps, never dropping below 23. The entity count reached a high of 153,372, covering buildings, deployables and everything else. The top memory figure was 4,063 MB. What players notice as lag comes from low fps and a rising entity count.
What location is [JP]Null-Server A |PvE| 10/2 in?
[JP]Null-Server A |PvE| 10/2 lists Asia as its location, with the EA tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 163.44.120.31:28015.
Is [JP]Null-Server A |PvE| 10/2 up, and how often does it stay online?
[JP]Null-Server A |PvE| 10/2 is up and reachable at the moment. According to its reported uptime, the last restart was about 1 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for [JP]Null-Server A |PvE| 10/2?
On Linux, [JP]Null-Server A |PvE| 10/2 runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does [JP]Null-Server A |PvE| 10/2 wipe?
The only wipe [JP]Null-Server A |PvE| 10/2 takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 17 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at [JP]Null-Server A |PvE| 10/2?
The average peak across recent wipes is 12 players. On the latest wipe, 24 hours passed before the crowd peaked.
Rules and settings
What settings are in place on [JP]Null-Server A |PvE| 10/2?
Its name does not state a gather rate for [JP]Null-Server A |PvE| 10/2. The group limit is 50 players. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on [JP]Null-Server A |PvE| 10/2?
[JP]Null-Server A |PvE| 10/2 uses a procedural map of size 4,096 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player stats
How many players are on [JP]Null-Server A |PvE| 10/2?
[JP]Null-Server A |PvE| 10/2 is holding 1 players on its 100 slots at the moment. The seven-day average is 2 players, with a peak of 7. At 08:00 UTC in the last 48 hours, the average reached its highest: 6 players.
Where does [JP]Null-Server A |PvE| 10/2 sit in the rankings?
[JP]Null-Server A |PvE| 10/2 ranks #2,615 for player hours over the last seven days, #266 in Asia and in the top 12% of ranked servers.
Getting in
How do you get into [JP]Null-Server A |PvE| 10/2?
Open Rust and press F1, then type client.connect 163.44.120.31:28015. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/null-server.