RustServer_2901
Offline 163.44.125.241:28015 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:03 UTC16d ago | 2 | – | running | 0 |
| Fri 18 Sep, 17:01 UTC29d ago | 1 | halved by day 5 | 13.7 days | 0 |
| Thu 17 Sep, 19:54 UTC30d ago | 1 | – | 0.9 days | 6 |
| Thu 17 Sep, 11:31 UTC31d ago | 6 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 444/ 475
- 589/ 600
- 353/ 350
- 729/ 800
- 108/ 200
- 340/ 350
Quick answers
Tags and listings
Where does RustServer_2901 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustServer_2901 are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_2901?
The server browser shows these tags for RustServer_2901: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does RustServer_2901 perform?
It averaged 154 server fps over the last 48 hours, with a low of 132. At its peak it carried 101,367 entities, including buildings and deployables. The top memory figure was 2,585 MB. Players experience lag when fps drops and entities climb.
What location is RustServer_2901 in?
There is no published region for RustServer_2901. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 163.44.125.241:28015.
How reliable is RustServer_2901?
RustServer_2901 is down at the moment; it was last up 14 hours ago. According to its reported uptime, the last restart was about 2 hours ago. It was up 15% of the time over the last full 7 days, 26 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for RustServer_2901?
The version on RustServer_2901 is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
When does RustServer_2901 wipe?
RustServer_2901 wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 days 3 hours.
What happens on wipe day at RustServer_2901?
Recent wipes have averaged a busiest crowd of 1 players. 26 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 5.
Settings and map
What settings and rules have been applied to RustServer_2901?
The name of RustServer_2901 contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on RustServer_2901?
The map on RustServer_2901 is procedural and size 4,250, generated by the game with seed 1042219269. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on RustServer_2901?
Right now RustServer_2901 is offline, with its last appearance 14 hours ago. The seven-day average is 1 players, with a peak of 2. At 19:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What's RustServer_2901's rank among Rust servers?
For player hours in the last seven days, RustServer_2901 ranks #7,159, within the top 32% of ranked servers.
Getting in
What's the way to join RustServer_2901?
To join, open Rust, hit F1, and enter client.connect 163.44.125.241:28015. Or click Launch Rust on this page to open the game through Steam and connect.