Skip to the content
Dive report

RustServer_19781

Online 163.44.99.10:28015 checked 11m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,860ranktop 72%
37d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer_19781 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_19781: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on RustServer_19781?

RustServer_19781's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is RustServer_19781 lag-free?

Average server fps for the last 48 hours was 93, and the lowest was 66. The entity count reached a high of 44,820, covering buildings, deployables and everything else. The top memory figure was 3,908 MB. What players notice as lag comes from low fps and a rising entity count.

What location is RustServer_19781 in?

No region comes from RustServer_19781. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 163.44.99.10:28015.

What's the uptime like for RustServer_19781?

RustServer_19781 is up and reachable at the moment. The uptime it gives puts the last restart at roughly 17 days 16 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustServer_19781?

Rust network protocol 2633 and build 165217 is what RustServer_19781 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does RustServer_19781 follow for wipes?

Too few wipes are on record for RustServer_19781 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 37 days 9 hours ago.

Rules and settings

What settings are in place on RustServer_19781?

The name of RustServer_19781 contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on RustServer_19781?

A game-generated procedural map of size 3,000 with seed 16682 is in play on RustServer_19781. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is RustServer_19781 busy?

Right now 0 players are on RustServer_19781, which has 50 slots. Over the past week it has drawn 0 players on average.

Where does RustServer_19781 sit in the rankings?

For player hours in the last seven days, RustServer_19781 ranks #15,860, within the top 72% of ranked servers.

How to join

What's the way to join RustServer_19781?

To join, open Rust, hit F1, and enter client.connect 163.44.99.10:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build This server runs build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.