Skip to the content
Dive report

RUST Server 50/70

Online 164.152.123.227:28055 checked 13m ago

Drop in
0/ 400 players now 0% full
07-day averagepeak –
#15,800ranktop 72%
203d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RUST Server 50/70 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RUST Server 50/70: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RUST Server 50/70?

The server browser shows these tags for RUST Server 50/70: gmrust (Game mode): Survival, as standard Rust does it; mp400 (Max players): The slot count is 400; ts8 (Group limit): Teams cap at 8, which is the game default; v2622 (Protocol): The protocol is 2622; a different version won't get you in; cs146875 (Build): It's on build 146875; ptrak (Networking): The network layer is RakNet, Rust's default; $ruk1 (Region code): Region: uk1. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is RUST Server 50/70 lag-free?

The last 48 hours saw an average of 96 server fps, never dropping below 78. At its peak it carried 71,354 entities, including buildings and deployables. Memory use peaked at 2,625 MB. Players experience lag when fps drops and entities climb.

What location is RUST Server 50/70 in?

No region is published by RUST Server 50/70, and the region code is uk1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 164.152.123.227:28055.

Is RUST Server 50/70 up, and how often does it stay online?

Right now RUST Server 50/70 is online. The uptime it gives puts the last restart at roughly 13 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RUST Server 50/70?

The version on RUST Server 50/70 is Rust network protocol 2622 and build 146875, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does RUST Server 50/70 follow for wipes?

RUST Server 50/70's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 203 days 5 hours ago.

Map and rules

What settings are in place on RUST Server 50/70?

The name of RUST Server 50/70 contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

What's the map on RUST Server 50/70?

A game-generated procedural map of size 3,500 with seed 648252 is in play on RUST Server 50/70. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is RUST Server 50/70 busy?

Out of 400 slots, 0 are filled on RUST Server 50/70 right now. Over the past week it has drawn 0 players on average.

Where does RUST Server 50/70 sit in the rankings?

For player hours in the last seven days, RUST Server 50/70 ranks #15,800, within the top 72% of ranked servers.

Getting in

What's the way to join RUST Server 50/70?

To join, open Rust, hit F1, and enter client.connect 164.152.123.227:28055. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp400,ptrak,$ruk1,v2622,gmrust,cs146875,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp400
Max players The slot count is 400.
ts8
Group limit Teams cap at 8, which is the game default.
v2622
Protocol The protocol is 2622; a different version won't get you in.
cs146875
Build It's on build 146875.
ptrak
Networking The network layer is RakNet, Rust's default.
$ruk1
Region code Region: uk1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.