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Dive report

Project Saga PVE Rust

Offline 165.23.83.98:28017 checked 44m ago

monthly wipes moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,797ranktop 72%
590d agolast wipemonthly schedule
18d 6hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123405:0006:0007:0008:0009:0010:00

Hourly average and peak, UTC.

Server performance

025507510005:0006:0007:0008:0009:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 6h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Project Saga PVE Rust appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Project Saga PVE Rust are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

What's the meaning of the tags on Project Saga PVE Rust?

The server browser shows these tags for Project Saga PVE Rust: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; v2582 (Protocol): This server runs game protocol 2582, so your game must match that version to join; cs115870 (Build): It's on build 115870; ptsw (Networking): This server's network layer is 'sw'; $rca1 (Region code): Region: ca1; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does Project Saga PVE Rust perform?

Average server fps for the last 48 hours was 28, and the lowest was 10. Buildings, deployables and all other world objects added up to as many as 151,031 entities. 2,538 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is Project Saga PVE Rust in?

No region is published by Project Saga PVE Rust, and the region code is ca1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 165.23.83.98:28017.

Is Project Saga PVE Rust up, and how often does it stay online?

Right now Project Saga PVE Rust is offline, having last been seen 44 minutes ago. According to its reported uptime, the last restart was about 1 hours ago. 18 October 2026 is when Rust Going Deep first saw it.

What Rust version is Project Saga PVE Rust on?

Rust network protocol 2582 and build 115870 is what Project Saga PVE Rust runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Project Saga PVE Rust wipe?

An estimate from the force wipe gives Project Saga PVE Rust's next wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 590 days 13 hours. The tags list wipes scheduled every month.

Map and rules

What settings are in place on Project Saga PVE Rust?

Its name does not state a gather rate for Project Saga PVE Rust. The group limit is not published. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Project Saga PVE Rust?

A game-generated procedural map of size 4,500 with seed 1337 is in play on Project Saga PVE Rust. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on Project Saga PVE Rust?

The last sighting of Project Saga PVE Rust was 44 minutes ago; it is offline right now. The seven-day average for players here is 0.

What position does Project Saga PVE Rust hold in the server rankings?

For player hours in the last seven days, Project Saga PVE Rust ranks #15,797, within the top 72% of ranked servers.

How to join

What's the process to join Project Saga PVE Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 165.23.83.98:28017.

What each one means

Server tags

Published as mp50,ptsw,$rca1,v2582,^m,gmrust,cs115870,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
v2582
Protocol This server runs game protocol 2582, so your game must match that version to join.
cs115870
Build It's on build 115870.
ptsw
Networking This server's network layer is 'sw'.
$rca1
Region code Region: ca1.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.