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Dive report

Hat's Plugin Development

Online 166.1.120.60:28039 checked 10m ago

moddedoxide
Drop in
0/ ? players now
07-day averagepeak –
#15,101ranktop 70%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Hat's Plugin Development appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Hat's Plugin Development: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Hat's Plugin Development?

gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): There are 0 slots on this server; ts50 (Group limit): You can have up to 50 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Hat's Plugin Development puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on Hat's Plugin Development?

It averaged 39 server fps over the last 48 hours, with a low of 12. At its peak it carried 4,147 entities, including buildings and deployables. Memory use peaked at 1,080 MB. Players experience lag when fps drops and entities climb.

Where can you find Hat's Plugin Development?

There is no published region for Hat's Plugin Development. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 166.1.120.60:28039.

How reliable is Hat's Plugin Development?

Hat's Plugin Development is up and reachable at the moment. The uptime it gives puts the last restart at roughly 18 days 14 hours ago. In the last full 2 days, 48 of 48 hours were online, 100% uptime. 20 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Hat's Plugin Development?

The version on Hat's Plugin Development is Rust network protocol 2634 and build 166652, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Hat's Plugin Development wipe?

The wipes recorded for Hat's Plugin Development are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 18 days 16 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Hat's Plugin Development?

No gather rate appears in the name of Hat's Plugin Development. Group size is capped at 50 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.

What's the map on Hat's Plugin Development?

A game-generated procedural map of size 1,000 with seed 1 is in play on Hat's Plugin Development. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on Hat's Plugin Development?

0 players are on Hat's Plugin Development as you read this. The seven-day average for players here is 0.

Where does Hat's Plugin Development sit in the rankings?

Over the last seven days, Hat's Plugin Development is #15,101 by player hours, among the top 70% of all ranked servers.

Join info

How do you get into Hat's Plugin Development?

Open Rust and press F1, then type client.connect 166.1.120.60:28039. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp0
Max players There are 0 slots on this server.
ts50
Group limit You can have up to 50 in a team.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build It's on build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.