Hat's Plugin Development
Online 166.1.120.60:28039 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 134/ 100
- 117/ 225
- 17/ 1000
- 10/ 700
- 196/ 1000
- 188/ 200
Quick answers
Tags and filters
Where does Hat's Plugin Development appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Hat's Plugin Development: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Hat's Plugin Development?
gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): There are 0 slots on this server; ts50 (Group limit): You can have up to 50 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Hat's Plugin Development puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on Hat's Plugin Development?
It averaged 39 server fps over the last 48 hours, with a low of 12. At its peak it carried 4,147 entities, including buildings and deployables. Memory use peaked at 1,080 MB. Players experience lag when fps drops and entities climb.
Where can you find Hat's Plugin Development?
There is no published region for Hat's Plugin Development. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 166.1.120.60:28039.
How reliable is Hat's Plugin Development?
Hat's Plugin Development is up and reachable at the moment. The uptime it gives puts the last restart at roughly 18 days 14 hours ago. In the last full 2 days, 48 of 48 hours were online, 100% uptime. 20 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Hat's Plugin Development?
The version on Hat's Plugin Development is Rust network protocol 2634 and build 166652, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Hat's Plugin Development wipe?
The wipes recorded for Hat's Plugin Development are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 18 days 16 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Hat's Plugin Development?
No gather rate appears in the name of Hat's Plugin Development. Group size is capped at 50 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.
What's the map on Hat's Plugin Development?
A game-generated procedural map of size 1,000 with seed 1 is in play on Hat's Plugin Development. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on Hat's Plugin Development?
0 players are on Hat's Plugin Development as you read this. The seven-day average for players here is 0.
Where does Hat's Plugin Development sit in the rankings?
Over the last seven days, Hat's Plugin Development is #15,101 by player hours, among the top 70% of all ranked servers.
Join info
How do you get into Hat's Plugin Development?
Open Rust and press F1, then type client.connect 166.1.120.60:28039. Alternatively, click Launch Rust on this page to join via Steam.