stagingtest
Offline 167.114.158.11:28220 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 411/ 450
- 196/ 200
- 583/ 600
- 296/ 325
- 311/ 325
- 432/ 450
Quick answers
Tags and filters
Where does stagingtest appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry stagingtest are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on stagingtest?
The server browser shows these tags for stagingtest: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is stagingtest in?
No region comes from stagingtest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 167.114.158.11:28220.
Is stagingtest up, and how often does it stay online?
Right now stagingtest is offline, having last been seen 16 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 30 September 2026 is when Rust Going Deep first saw it.
What Rust version is stagingtest on?
On Linux, stagingtest runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does stagingtest follow for wipes?
The wipes recorded for stagingtest are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 22 hours ago.
Rules and settings
Which rules and settings is stagingtest running?
The name of stagingtest contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on stagingtest?
stagingtest uses a game-generated procedural map.
Player stats
Is stagingtest busy?
The last sighting of stagingtest was 16 days 8 hours ago; it is offline right now.
What position does stagingtest hold in the server rankings?
For player hours in the last seven days, stagingtest ranks #16,537, within the top 70% of ranked servers.
Getting in
How do you get into stagingtest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 167.114.158.11:28220.