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Dive report

4Netplayers t0pwallss Community Host Madrid [ESP]

Offline 167.17.71.207:27600 checked 2d ago

Drop in
1/ 16 players now 6% full
07-day averagepeak 2
#9,083ranktop 41%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct15 Oct16 Oct17 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does 4Netplayers t0pwallss Community Host Madrid [ESP] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include 4Netplayers t0pwallss Community Host Madrid [ESP]: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on 4Netplayers t0pwallss Community Host Madrid [ESP]?

The server browser shows these tags for 4Netplayers t0pwallss Community Host Madrid [ESP]: gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): There are 16 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find 4Netplayers t0pwallss Community Host Madrid [ESP]?

No region comes from 4Netplayers t0pwallss Community Host Madrid [ESP]. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 167.17.71.207:27600.

How reliable is 4Netplayers t0pwallss Community Host Madrid [ESP]?

Right now 4Netplayers t0pwallss Community Host Madrid [ESP] is offline, having last been seen 2 days ago. In the last full 3 days, 44 of 72 hours were online, 61% uptime. 13 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for 4Netplayers t0pwallss Community Host Madrid [ESP]?

The version on 4Netplayers t0pwallss Community Host Madrid [ESP] is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does 4Netplayers t0pwallss Community Host Madrid [ESP] follow for wipes?

4Netplayers t0pwallss Community Host Madrid [ESP]'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 4 days 3 hours ago.

Settings and map

What settings are in place on 4Netplayers t0pwallss Community Host Madrid [ESP]?

No gather rate appears in the name of 4Netplayers t0pwallss Community Host Madrid [ESP]. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on 4Netplayers t0pwallss Community Host Madrid [ESP]?

The map on 4Netplayers t0pwallss Community Host Madrid [ESP] is procedural and size 4,000, generated by the game with seed 1234567890. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is 4Netplayers t0pwallss Community Host Madrid [ESP] busy?

4Netplayers t0pwallss Community Host Madrid [ESP] was last seen 2 days ago and is offline as you read this. For the past week, players averaged 0 with a high of 2.

Where does 4Netplayers t0pwallss Community Host Madrid [ESP] sit in the rankings?

For player hours in the last seven days, 4Netplayers t0pwallss Community Host Madrid [ESP] ranks #9,083, within the top 41% of ranked servers.

Getting in

What's the process to join 4Netplayers t0pwallss Community Host Madrid [ESP]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 167.17.71.207:27600.

What each one means

Server tags

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp16
Max players There are 16 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.