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Dive report

Tommygunland

Online 168.100.161.242:28084 checked 11m ago

quad moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers, and #634 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:39 UTC12d ago 1 – running 1
Thu 1 Oct, 18:18 UTC FW16d ago 1 halved by day 1 4.2 days 0
Tue 29 Sep, 03:01 UTC19d ago 1 halved by day 1 2.6 days 0
Sun 27 Sep, 21:02 UTC20d ago 1 – 1.2 days 1
Sun 27 Sep, 10:39 UTC21d ago 2 – 0.4 days 1
Sun 27 Sep, 02:47 UTC21d ago 2 – 0.3 days 1
Sat 26 Sep, 08:45 UTC22d ago 2 – 0.8 days 2
Fri 25 Sep, 15:04 UTC22d ago 2 – 0.7 days 0
Thu 24 Sep, 08:54 UTC24d ago 3 – 1.3 days 1
Wed 23 Sep, 09:29 UTC25d ago 3 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Tommygunland appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Tommygunland: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

How should you read the tags on Tommygunland?

The server browser shows these tags for Tommygunland: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does Tommygunland perform?

The last 48 hours saw an average of 235 server fps, never dropping below 194. Buildings, deployables and all other world objects added up to as many as 727 entities. 1,885 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of Tommygunland?

No region comes from Tommygunland. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 168.100.161.242:28084.

What's the uptime like for Tommygunland?

Tommygunland is up and reachable at the moment. Its reported uptime shows a restart about 9 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Tommygunland?

Rust network protocol 2634 and build 166494 is what Tommygunland runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Tommygunland wipe?

There is no next wipe to predict because Tommygunland wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 12 days 11 hours.

What can you expect on wipe day at Tommygunland?

The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 1, the pop had dropped under half.

Settings and map

What settings and rules have been applied to Tommygunland?

Its name does not state a gather rate for Tommygunland. A group can have at most 4 players (quad). It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Tommygunland?

The map on Tommygunland is procedural and size 2,000, generated by the game with seed 12345. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player count

How many players are on Tommygunland?

Out of 5 slots, 0 are filled on Tommygunland right now. The seven-day average for players here is 0.

Where does Tommygunland sit in the rankings?

Over the last seven days, Tommygunland is #15,807 by player hours, among the top 72% of all ranked servers. It ranks #634 among quad servers.

Join info

How do you get into Tommygunland?

Open Rust and press F1, then type client.connect 168.100.161.242:28084. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/tommygun is its website.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players It holds 5 players.
ts4
Group limit Teams max out at 4.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build The build number is 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.