Dev
Online NA 168.100.162.12:29015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 21 October, 20:24 UTC, in 3d 11h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 11hWed 21 Oct, 20:24 UTC
- 10d 11hWed 28 Oct, 20:24 UTC
- 17d 11hWed 4 Nov, 20:24 UTC
- 18d 9hThu 5 Nov, 19:00 UTCFW
- 24d 11hWed 11 Nov, 20:24 UTC
- 31d 11hWed 18 Nov, 20:24 UTC
- 38d 11hWed 25 Nov, 20:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 20:24 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 19/ 100
- 17/ 150
- 15/ 250
- 133/ 250
- 296/ 425
- 20/ 200
Quick answers
Tags and filters
Where does Dev appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Dev: Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the tags on Dev?
The server browser shows these tags for Dev: gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^w (Weekly): Weekly wipes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): In the server browser it appears under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does Dev perform?
It averaged 60 server fps over the last 48 hours, with a low of 58. The entity count reached a high of 130,706, covering buildings, deployables and everything else. Memory use peaked at 3,628 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of Dev?
Its location is North America, according to the NA tag Dev displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 168.100.162.12:29015.
How reliable is Dev?
Dev is up and reachable at the moment. Its reported uptime shows a restart about 3 days 10 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Dev?
The version on Dev is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Dev wipe?
The prediction follows its tag because too few of Dev's wipes are on record to confirm the schedule. Expect the next wipe on Wednesday 21 October at 20:24 UTC. This world has been running since 3 days 12 hours ago. Wipes are scheduled weekly, according to its tags.
What happens on wipe day at Dev?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.
Settings and map
Which rules and settings is Dev running?
No gather rate appears in the name of Dev. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Dev?
Dev uses a procedural map of size 3,700 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Player count
Is Dev busy?
At this moment Dev is carrying 0 players. The seven-day average is 0 players, with a peak of 1.
What position does Dev hold in the server rankings?
Over the last seven days, Dev sits at #15,045 by player hours, among the top 68% of all ranked servers and #1,507 in North America.
Join info
What's the way to join Dev?
To join, open Rust, hit F1, and enter client.connect 168.100.162.12:29015. Or click Launch Rust on this page to open the game through Steam and connect.