Sharts testing
Offline 168.100.162.21:30015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:02 UTC11d ago | 1 | – | running | 0 |
| Sun 4 Oct, 22:01 UTC13d ago | 1 | – | 1.9 days | 0 |
| Fri 2 Oct, 20:01 UTC15d ago | 2 | – | 2.1 days | 0 |
| Thu 1 Oct, 21:02 UTC FW16d ago | 2 | – | 1 days | 0 |
| Fri 25 Sep, 03:49 UTC23d ago | 0 | – | 6.7 days | 0 |
| Wed 16 Sep, 21:12 UTC31d ago | 1 | – | 8.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and search
Where does Sharts testing appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Sharts testing are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Sharts testing?
gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Sharts testing puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Sharts testing?
Sharts testing does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 168.100.162.21:30015.
Is Sharts testing up, and how often does it stay online?
Right now Sharts testing is offline, having last been seen 11 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 16 September 2026.
What is the Rust version for Sharts testing?
The version on Sharts testing is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Sharts testing wipe?
Sharts testing wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 11 days 13 hours ago.
What happens on wipe day at Sharts testing?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.
Settings and map
What settings and rules have been applied to Sharts testing?
No gather rate appears in the name of Sharts testing. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Sharts testing?
The map on Sharts testing is procedural and size 3,000, generated by the game with seed 47856. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Player count
How many players are on Sharts testing?
Sharts testing was last seen 11 days 13 hours ago and is offline as you read this.
What position does Sharts testing hold in the server rankings?
For player hours in the last seven days, Sharts testing ranks #13,779, within the top 62% of ranked servers.
Join info
How do you get into Sharts testing?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 168.100.162.21:30015.