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Dive report

[US] Stevious 2x Main | Vanilla | 10/15

Online NA · us1 168.100.163.72:28010 checked 9m ago

2x weekly wipes vanillamoddedcarbon
Drop in
12/ 200 players now 6% full
657-day averagepeak 588
#310ranktop 1% · #64 in NA
2d agolast wipeweekly schedule
4d 10hnext wipeThu 22 Oct, 19:58 UTC

Players

AveragePeak
05010015020010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 19:58 UTC, in 4d 10h. Every Thursday at 19:58 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak535players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 4d 10h
    Thu 22 Oct, 19:58 UTC
  • 11d 10h
    Thu 29 Oct, 19:58 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 10h
    Thu 12 Nov, 19:58 UTC
  • 32d 10h
    Thu 19 Nov, 19:58 UTC
  • 39d 10h
    Thu 26 Nov, 19:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 588, 3 hours in, with 54 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:58 UTC2d ago 588+54 queue – running 47
Thu 8 Oct, 19:58 UTC9d ago 591+116 queue halved by day 1 7 days 90
Thu 1 Oct, 18:10 UTC FW16d ago 426 halved by day 1 7.1 days 5
Thu 24 Sep, 19:58 UTC23d ago 589+51 queue halved by day 1 6.9 days 56
Thu 17 Sep, 19:58 UTC30d ago 554+11 queue halved by day 1 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [US] Stevious 2x Main | Vanilla | 10/15 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [US] Stevious 2x Main | Vanilla | 10/15: 2x Rust servers, Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Who is behind [US] Stevious 2x Main | Vanilla | 10/15?

5 other servers we track share the stevious.io hostname that [US] Stevious 2x Main | Vanilla | 10/15 publishes, so they are probably under the same operator.

How should you read the tags on [US] Stevious 2x Main | Vanilla | 10/15?

gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): It holds 200 players; ts12 (Group limit): The team limit is 12; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $rus1 (Region code): It's tagged with the region code us1; ^w (Weekly): Weekly wipes; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses; NA (North America): The server browser lists it under North America — that is the tag list [US] Stevious 2x Main | Vanilla | 10/15 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does [US] Stevious 2x Main | Vanilla | 10/15 perform?

The last 48 hours saw an average of 30 server fps, never dropping below 30. At its peak it carried 249,595 entities, including buildings and deployables. The top memory figure was 8,488 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of [US] Stevious 2x Main | Vanilla | 10/15?

[US] Stevious 2x Main | Vanilla | 10/15 shows the NA tag for North America, and the region code is us1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 168.100.163.72:28010.

How reliable is [US] Stevious 2x Main | Vanilla | 10/15?

[US] Stevious 2x Main | Vanilla | 10/15 is live as of this check. According to its reported uptime, the last restart was about 21 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [US] Stevious 2x Main | Vanilla | 10/15?

On Linux, [US] Stevious 2x Main | Vanilla | 10/15 runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does [US] Stevious 2x Main | Vanilla | 10/15 wipe?

[US] Stevious 2x Main | Vanilla | 10/15 follows a every Thursday at 19:58 UTC wipe pattern. Thursday 22 October at 19:58 UTC is when the next wipe is due. This world has been running since 2 days 13 hours ago. Its tags carry a wipe schedule that runs weekly.

What happens on wipe day at [US] Stevious 2x Main | Vanilla | 10/15?

Across its recent wipes, the average busiest point drew 535 players. 3 hours after the latest wipe started, the crowd peaked, leaving 54 in the queue. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 1, the pop had dropped under half.

Settings and map

What settings and rules have been applied to [US] Stevious 2x Main | Vanilla | 10/15?

Gather rates here are 2x, as [US] Stevious 2x Main | Vanilla | 10/15 announces in its name. 12 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.

What's the map on [US] Stevious 2x Main | Vanilla | 10/15?

[US] Stevious 2x Main | Vanilla | 10/15 uses a procedural map of size 3,950 with seed 654169880, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Player count

What's the population like on [US] Stevious 2x Main | Vanilla | 10/15?

[US] Stevious 2x Main | Vanilla | 10/15 is holding 12 players on its 200 slots at the moment. The seven-day average is 65 players, with a peak of 588. Over the last 48 hours, 01:00 UTC drew the most players, 189 on average.

What position does [US] Stevious 2x Main | Vanilla | 10/15 hold in the server rankings?

[US] Stevious 2x Main | Vanilla | 10/15 ranks #310 for player hours over the last seven days, #64 in North America and in the top 1% of ranked servers.

Getting in

How do you get into [US] Stevious 2x Main | Vanilla | 10/15?

Open Rust and press F1, then type client.connect 168.100.163.72:28010. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://stevious.io/.

What each one means

Server tags

Published as mp200,ptrak,$rus1,v2634,^z,^y,^w,^v,NA,gmrust,cs167781,ts12

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players It holds 200 players.
ts12
Group limit The team limit is 12.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$rus1
Region code It's tagged with the region code us1.

Wipe schedule

^w
Weekly Weekly wipes.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.