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Dive report

Rust 10x | Local Test | Quad

Offline 169.1.170.115:28015 checked 11d ago

10x quad moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#16,008ranktop 72%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust 10x | Local Test | Quad appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust 10x | Local Test | Quad are: Best 10x Rust servers and Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 10x.

What's the meaning of the tags on Rust 10x | Local Test | Quad?

The server browser shows these tags for Rust 10x | Local Test | Quad: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): The build number is 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Rust 10x | Local Test | Quad?

There is no published region for Rust 10x | Local Test | Quad. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 169.1.170.115:28015.

Is Rust 10x | Local Test | Quad up, and how often does it stay online?

The server Rust 10x | Local Test | Quad is not reachable at the moment; the last sighting was 11 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 6 October 2026.

What is the Rust version for Rust 10x | Local Test | Quad?

Rust network protocol 2634 and build 166494 is what Rust 10x | Local Test | Quad runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Rust 10x | Local Test | Quad wipe?

Too few wipes are on record for Rust 10x | Local Test | Quad to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 13 days 11 hours ago.

Settings and map

What settings and rules have been applied to Rust 10x | Local Test | Quad?

The name says it: Rust 10x | Local Test | Quad is a 10x gather server. The group cap is 4 players (quad). survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

Which map is active on Rust 10x | Local Test | Quad?

The map on Rust 10x | Local Test | Quad is procedural and size 3,500, generated by the game with seed 1012026. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on Rust 10x | Local Test | Quad?

The last sighting of Rust 10x | Local Test | Quad was 11 days 15 hours ago; it is offline right now.

Where does Rust 10x | Local Test | Quad sit in the rankings?

For player hours in the last seven days, Rust 10x | Local Test | Quad ranks #16,008, within the top 72% of ranked servers. It ranks #635 among quad servers.

How to join

What's the way to join Rust 10x | Local Test | Quad?

Open Rust and press F1, then type client.connect 169.1.170.115:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts4
Group limit Teams max out at 4.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166494
Build The build number is 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.