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Dive report

Rust 10x | Local Test | Quad

Offline 169.1.226.36:28015 checked 13d ago

10x quad moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#14,449ranktop 64%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:35 UTC13d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust 10x | Local Test | Quad appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust 10x | Local Test | Quad are: Best 10x Rust servers and Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you read the tags on Rust 10x | Local Test | Quad?

The server browser shows these tags for Rust 10x | Local Test | Quad: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The build number is 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of Rust 10x | Local Test | Quad?

No region comes from Rust 10x | Local Test | Quad. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 169.1.226.36:28015.

What's the uptime like for Rust 10x | Local Test | Quad?

The server Rust 10x | Local Test | Quad is not reachable at the moment; the last sighting was 13 days 3 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 1 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Rust 10x | Local Test | Quad?

On Windows, Rust 10x | Local Test | Quad runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Rust 10x | Local Test | Quad wipe?

Too few wipes are on record for Rust 10x | Local Test | Quad to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 13 days 4 hours ago.

What happens on wipe day at Rust 10x | Local Test | Quad?

Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 5 hours passed before the crowd peaked.

Map and rules

What settings and rules have been applied to Rust 10x | Local Test | Quad?

At 10x gather, Rust 10x | Local Test | Quad does what its name suggests. 4 players (quad) is the cap for a group. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on Rust 10x | Local Test | Quad?

A game-generated procedural map of size 3,500 with seed 1012026 is in play on Rust 10x | Local Test | Quad. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on Rust 10x | Local Test | Quad?

Right now Rust 10x | Local Test | Quad is offline, with its last appearance 13 days 3 hours ago.

Where does Rust 10x | Local Test | Quad sit in the rankings?

Over the last seven days, Rust 10x | Local Test | Quad is #14,449 by player hours, among the top 64% of all ranked servers. Among servers in the quad category, it holds #620.

Join info

What's the process to join Rust 10x | Local Test | Quad?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 169.1.226.36:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts4
Group limit You can have up to 4 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build The build number is 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.