LinuxGSM
Offline 169.155.232.163:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 352/ 375
- 590/ 600
- 397/ 475
- 120/ 200
- 607/ 625
- 243/ 250
Quick answers
Tags and filters
Where does LinuxGSM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LinuxGSM are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on LinuxGSM?
The server browser shows these tags for LinuxGSM: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of LinuxGSM?
There is no published region for LinuxGSM. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 169.155.232.163:28015.
Is LinuxGSM up, and how often does it stay online?
LinuxGSM is down at the moment; it was last up 4 days 8 hours ago. It was up 44% of the time over the last full 7 days, 74 of 168 hours. 8 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for LinuxGSM?
Rust network protocol 2634 and build 167231 is what LinuxGSM runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does LinuxGSM follow for wipes?
Too few wipes are on record for LinuxGSM to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 10 days 15 hours ago.
Map and rules
Which rules and settings is LinuxGSM running?
No gather rate appears in the name of LinuxGSM. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on LinuxGSM?
LinuxGSM uses a game-generated procedural map.
Player count
What's the population like on LinuxGSM?
The last sighting of LinuxGSM was 4 days 8 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
What position does LinuxGSM hold in the server rankings?
For player hours in the last seven days, LinuxGSM ranks #15,826, within the top 72% of ranked servers.
Getting in
What's the way to join LinuxGSM?
To join, open Rust, hit F1, and enter client.connect 169.155.232.163:28015. Or click Launch Rust on this page to open the game through Steam and connect.