Skip to the content
Dive report

Wrecks Test

Offline 169.224.198.191:28015 checked 14d ago

monthly wipes moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,818ranktop 70%
14d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Wrecks Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Wrecks Test: Modded Rust servers, Rust build and creative servers and Rust creative servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on Wrecks Test?

The server browser shows these tags for Wrecks Test: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^c (Creative): It's a sandbox: skip the gathering and build what you want; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Wrecks Test in?

Wrecks Test does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 169.224.198.191:28015.

How reliable is Wrecks Test?

Right now Wrecks Test is offline, having last been seen 14 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 3 October 2026.

What is the Rust version for Wrecks Test?

The version on Wrecks Test is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

How often does Wrecks Test wipe?

An estimate from the force wipe gives Wrecks Test's next wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 14 days 17 hours ago. Wipes are scheduled monthly, as shown in its tags.

Rules and settings

What settings and rules have been applied to Wrecks Test?

The name of Wrecks Test contains no gather rate. The group limit is the game's default of 8 players. build & creative is the game mode, no gathering, just sandbox building. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Wrecks Test?

The map on Wrecks Test is procedural, made by the game.

Population

What's the population like on Wrecks Test?

Wrecks Test was last seen 14 days 15 hours ago and is offline as you read this.

Where does Wrecks Test sit in the rankings?

Over the last seven days, Wrecks Test is #15,818 by player hours, among the top 70% of all ranked servers.

How to join

How do you get into Wrecks Test?

Open Rust and press F1, then type client.connect 169.224.198.191:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,^c,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^c
Creative It's a sandbox: skip the gathering and build what you want.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.