RedLava.World | Rust
Offline EU 169.58.10.121:29015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does RedLava.World | Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RedLava.World | Rust: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on RedLava.World | Rust?
RedLava.World | Rust's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): The build number is 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): The server browser lists it under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of RedLava.World | Rust?
Its location is Europe, according to the EU tag RedLava.World | Rust displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 169.58.10.121:29015.
How reliable is RedLava.World | Rust?
RedLava.World | Rust is down at the moment; it was last up 10 days 2 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 8 October 2026.
What Rust version is RedLava.World | Rust on?
On Linux, RedLava.World | Rust runs Rust network protocol 2634 and build 167058. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does RedLava.World | Rust wipe?
RedLava.World | Rust's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 3 hours is how long ago this world came into being.
Map and rules
Which rules and settings is RedLava.World | Rust running?
The name of RedLava.World | Rust contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.
What's the map on RedLava.World | Rust?
The map on RedLava.World | Rust is procedural, made by the game.
Player stats
Is RedLava.World | Rust busy?
RedLava.World | Rust was last seen 10 days 2 hours ago and is offline as you read this.
What position does RedLava.World | Rust hold in the server rankings?
Over the last seven days RedLava.World | Rust sits at #15,907 on player hours, which is #2,507 in Europe and inside the top 72% of all ranked servers.
Join info
What's the way to join RedLava.World | Rust?
To join, open Rust, hit F1, and enter client.connect 169.58.10.121:29015. Or click Launch Rust on this page to open the game through Steam and connect.