wdsf
Offline 171.217.74.179:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and filters
Where does wdsf appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry wdsf are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on wdsf?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list wdsf puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find wdsf?
There is no published region for wdsf. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 171.217.74.179:28015.
Is wdsf up, and how often does it stay online?
The server wdsf is not reachable at the moment; the last sighting was 20 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 28 September 2026.
What Rust version is wdsf on?
On Windows, wdsf runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does wdsf wipe?
wdsf's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 20 days 8 hours.
Settings and map
What settings are in place on wdsf?
No gather rate appears in the name of wdsf. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on wdsf?
wdsf uses a game-generated procedural map.
Player count
What's the population like on wdsf?
wdsf was last seen 20 days 7 hours ago and is offline as you read this.
What's wdsf's rank among Rust servers?
Over the last seven days, wdsf is #16,954 by player hours, among the top 71% of all ranked servers.
Getting in
What's the process to join wdsf?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 171.217.74.179:28015.