Preflight Vanilla Test
Offline 172.104.86.66:47000 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and filters
Where does Preflight Vanilla Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Preflight Vanilla Test: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Preflight Vanilla Test?
The server browser shows these tags for Preflight Vanilla Test: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166165 (Build): It's on build 166165; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Preflight Vanilla Test?
There is no published region for Preflight Vanilla Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 172.104.86.66:47000.
What's the uptime like for Preflight Vanilla Test?
Preflight Vanilla Test is down at the moment; it was last up 18 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 29 September 2026.
What is the Rust version for Preflight Vanilla Test?
On Linux, Preflight Vanilla Test runs Rust network protocol 2634 and build 166165. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Preflight Vanilla Test wipe?
The wipes recorded for Preflight Vanilla Test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 18 days 22 hours.
Map and rules
What settings and rules have been applied to Preflight Vanilla Test?
Its name does not state a gather rate for Preflight Vanilla Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Preflight Vanilla Test?
Preflight Vanilla Test uses a game-generated procedural map.
Player stats
Is Preflight Vanilla Test busy?
Preflight Vanilla Test was last seen 18 days 22 hours ago and is offline as you read this.
What position does Preflight Vanilla Test hold in the server rankings?
Over the last seven days, Preflight Vanilla Test is #16,880 by player hours, among the top 71% of all ranked servers.
How to join
What's the process to join Preflight Vanilla Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 172.104.86.66:47000.