Name of Server as Shown on the Client Server List
Offline 172.126.98.18:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 22:55 UTC17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 282/ 300
- 585/ 600
- 470/ 500
- 130/ 200
- 482/ 525
- 212/ 250
Quick answers
Tags and filters
Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166427 (Build): This server runs build 166427; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Name of Server as Shown on the Client Server List?
No region comes from Name of Server as Shown on the Client Server List. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 172.126.98.18:28015.
Is Name of Server as Shown on the Client Server List up, and how often does it stay online?
The server Name of Server as Shown on the Client Server List is not reachable at the moment; the last sighting was 17 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 30 September 2026.
What is the Rust version for Name of Server as Shown on the Client Server List?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166427. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Name of Server as Shown on the Client Server List wipe?
Name of Server as Shown on the Client Server List's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 17 days 5 hours is how long ago this world came into being.
What can you expect on wipe day at Name of Server as Shown on the Client Server List?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
Which rules and settings is Name of Server as Shown on the Client Server List running?
The name of Name of Server as Shown on the Client Server List contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is in play on Name of Server as Shown on the Client Server List.
Player stats
What's the population like on Name of Server as Shown on the Client Server List?
The last sighting of Name of Server as Shown on the Client Server List was 17 days 4 hours ago; it is offline right now.
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
Over the last seven days, Name of Server as Shown on the Client Server List is #14,292 by player hours, among the top 60% of all ranked servers.
Getting in
What's the process to join Name of Server as Shown on the Client Server List?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 172.126.98.18:28015.