Darkstar 5X Experimental
Online 172.240.229.71:28065 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 20h. The force wipe · high confidence
Coming wipes
- 18d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:30 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 179/ 200
- 117/ 150
- 5/ 120
- 9/ 120
- 6/ 150
- 2/ 100
Quick answers
Tags and filters
Where does Darkstar 5X Experimental appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Darkstar 5X Experimental: 5x Rust servers and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
What's the meaning of the tags on Darkstar 5X Experimental?
The server browser shows these tags for Darkstar 5X Experimental: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
How well does Darkstar 5X Experimental perform?
The last 48 hours saw an average of 147 server fps, never dropping below 119. Buildings, deployables and all other world objects added up to as many as 70,949 entities. 2,041 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find Darkstar 5X Experimental?
Darkstar 5X Experimental does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 172.240.229.71:28065.
Is Darkstar 5X Experimental up, and how often does it stay online?
Darkstar 5X Experimental is live as of this check. According to its reported uptime, the last restart was about 10 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Darkstar 5X Experimental on?
Rust network protocol 2634 and build 166652 is what Darkstar 5X Experimental runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Darkstar 5X Experimental follow for wipes?
Darkstar 5X Experimental limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 16 days. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at Darkstar 5X Experimental?
Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.
Settings and map
Which rules and settings is Darkstar 5X Experimental running?
Gather rates here are 5x, as Darkstar 5X Experimental announces in its name. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Darkstar 5X Experimental?
Darkstar 5X Experimental uses a procedural map of size 3,500 with seed 1162579596, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
What's the population like on Darkstar 5X Experimental?
Right now 0 players are on Darkstar 5X Experimental, which has 50 slots. For the past week, players averaged 0 with a high of 1.
Where does Darkstar 5X Experimental sit in the rankings?
For player hours in the last seven days, Darkstar 5X Experimental ranks #15,691, within the top 71% of ranked servers.
Join info
What's the way to join Darkstar 5X Experimental?
Open Rust and press F1, then type client.connect 172.240.229.71:28065. Alternatively, click Launch Rust on this page to join via Steam.