Skip to the content
Dive report

Darkstar 5X Experimental

Online 172.240.229.71:28065 checked 9m ago

5x monthly wipes moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#15,691ranktop 71%
16d agolast wipemonthly schedule
18d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 20h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 18d 20h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:30 UTC FW16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Darkstar 5X Experimental appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Darkstar 5X Experimental: 5x Rust servers and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What's the meaning of the tags on Darkstar 5X Experimental?

The server browser shows these tags for Darkstar 5X Experimental: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does Darkstar 5X Experimental perform?

The last 48 hours saw an average of 147 server fps, never dropping below 119. Buildings, deployables and all other world objects added up to as many as 70,949 entities. 2,041 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find Darkstar 5X Experimental?

Darkstar 5X Experimental does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 172.240.229.71:28065.

Is Darkstar 5X Experimental up, and how often does it stay online?

Darkstar 5X Experimental is live as of this check. According to its reported uptime, the last restart was about 10 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Darkstar 5X Experimental on?

Rust network protocol 2634 and build 166652 is what Darkstar 5X Experimental runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Darkstar 5X Experimental follow for wipes?

Darkstar 5X Experimental limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 16 days. Its tags publish a wipe schedule that runs monthly.

What happens on wipe day at Darkstar 5X Experimental?

Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

Which rules and settings is Darkstar 5X Experimental running?

Gather rates here are 5x, as Darkstar 5X Experimental announces in its name. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Darkstar 5X Experimental?

Darkstar 5X Experimental uses a procedural map of size 3,500 with seed 1162579596, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on Darkstar 5X Experimental?

Right now 0 players are on Darkstar 5X Experimental, which has 50 slots. For the past week, players averaged 0 with a high of 1.

Where does Darkstar 5X Experimental sit in the rankings?

For player hours in the last seven days, Darkstar 5X Experimental ranks #15,691, within the top 71% of ranked servers.

Join info

What's the way to join Darkstar 5X Experimental?

Open Rust and press F1, then type client.connect 172.240.229.71:28065. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.