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Dive report

RustBattleLands | 1000000x | Raidable Bases | Events | PvP

Online NA 172.240.236.34:28015 checked 13m ago

1e+06x monthly wipes moddedoxide
Drop in
0/ 75 players now 0% full
07-day averagepeak 4
#4,447ranktop 20% · #781 in NA
15d agolast wipemonthly schedule
18d 21hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 21h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 18d 21h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:23 UTC FW15d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustBattleLands | 1000000x | Raidable Bases | Events | PvP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustBattleLands | 1000000x | Raidable Bases | Events | PvP: Rust servers above 10x gather rate, Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

How should you read the tags on RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

gmrust (Game mode): This is the standard Rust survival experience; mp75 (Max players): There are 75 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): In the server browser it appears under North America — that is the tag list RustBattleLands | 1000000x | Raidable Bases | Events | PvP puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is RustBattleLands | 1000000x | Raidable Bases | Events | PvP lag-free?

It averaged 119 server fps over the last 48 hours, with a low of 89. At its peak it carried 97,839 entities, including buildings and deployables. 5,098 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

Its location is North America, according to the NA tag RustBattleLands | 1000000x | Raidable Bases | Events | PvP displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 172.240.236.34:28015.

What's the uptime like for RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

Right now RustBattleLands | 1000000x | Raidable Bases | Events | PvP is online. Its reported uptime shows a restart about 11 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is RustBattleLands | 1000000x | Raidable Bases | Events | PvP on?

Rust network protocol 2634 and build 167781 is what RustBattleLands | 1000000x | Raidable Bases | Events | PvP runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does RustBattleLands | 1000000x | Raidable Bases | Events | PvP wipe?

RustBattleLands | 1000000x | Raidable Bases | Events | PvP limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 15 days 21 hours ago. The tags list wipes scheduled every month.

What can you expect on wipe day at RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

Across its recent wipes, the average busiest point drew 3 players. On the latest wipe, 1 hours passed before the crowd peaked.

Rules and settings

What settings and rules have been applied to RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

Gather rates here are 1e+06x, as RustBattleLands | 1000000x | Raidable Bases | Events | PvP announces in its name. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

RustBattleLands | 1000000x | Raidable Bases | Events | PvP uses a procedural map of size 4,000 with seed 214313, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: RustBattleLands.

Population

What's the population like on RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

Right now 0 players are on RustBattleLands | 1000000x | Raidable Bases | Events | PvP, which has 75 slots. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, 01:00 UTC drew the most players, 2 on average.

Where does RustBattleLands | 1000000x | Raidable Bases | Events | PvP sit in the rankings?

RustBattleLands | 1000000x | Raidable Bases | Events | PvP ranks #4,447 for player hours over the last seven days, #781 in North America and in the top 20% of ranked servers.

How to join

How do you get into RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

Open Rust and press F1, then type client.connect 172.240.236.34:28015. Alternatively, click Launch Rust on this page to join via Steam. https://rustbattlelands.com is its website.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp75
Max players There are 75 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.