Raw2.0
Offline 172.58.129.136:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 241/ 300
- 429/ 475
- 234/ 250
- 176/ 225
- 202/ 250
- 218/ 275
Quick answers
Tags and filters
Where does Raw2.0 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Raw2.0 are: Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What's the meaning of the tags on Raw2.0?
gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard — that is the tag list Raw2.0 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Raw2.0?
No region comes from Raw2.0. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 172.58.129.136:28015.
What's the uptime like for Raw2.0?
The server Raw2.0 is not reachable at the moment; the last sighting was 29 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 17 September 2026.
What Rust version is Raw2.0 on?
On Windows, Raw2.0 runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Raw2.0 wipe?
The wipes recorded for Raw2.0 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 29 days 23 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Raw2.0?
Its name does not state a gather rate for Raw2.0. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.
Which map is active on Raw2.0?
Raw2.0 uses a game-generated procedural map.
Player count
How many players are on Raw2.0?
Raw2.0 was last seen 29 days 23 hours ago and is offline as you read this.
What's Raw2.0's rank among Rust servers?
Over the last seven days, Raw2.0 is #15,408 by player hours, among the top – of all ranked servers.
Getting in
How do you get into Raw2.0?
Open Rust and press F1, then type client.connect 172.58.129.136:28015. Alternatively, click Launch Rust on this page to join via Steam.