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Dive report

Test Server

Offline 172.59.64.188:28015 checked 34d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
–rankscore 0
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test Server?

The server browser shows these tags for Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Test Server in?

No region comes from Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 172.59.64.188:28015.

How reliable is Test Server?

Test Server is down at the moment; it was last up 34 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Test Server?

On Windows, Test Server runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.

Wipe details

How often does Test Server wipe?

The wipes recorded for Test Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 34 days 10 hours.

Rules and settings

Which rules and settings is Test Server running?

Its name does not state a gather rate for Test Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Test Server?

The map on Test Server is procedural, made by the game.

Player stats

What's the population like on Test Server?

Right now Test Server is offline, with its last appearance 34 days 10 hours ago.

How to join

What's the way to join Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 172.59.64.188:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build It's on build 163794.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.