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Dive report

DownInTheValley

Online NA 173.214.174.22:28015 checked 11m ago

moddedoxide
Drop in
1/ 100 players now 1% full
07-day averagepeak 2
#6,229ranktop 28% · #1025 in NA
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does DownInTheValley appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DownInTheValley are: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on DownInTheValley?

The server browser shows these tags for DownInTheValley: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): This server runs build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): Its browser listing sits under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does DownInTheValley perform?

The last 48 hours saw an average of 161 server fps, never dropping below 107. At its peak it carried 144,198 entities, including buildings and deployables. The top memory figure was 4,269 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of DownInTheValley?

The NA tag marks DownInTheValley as being in North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 173.214.174.22:28015.

Is DownInTheValley up, and how often does it stay online?

DownInTheValley is live as of this check. According to its reported uptime, the last restart was about 4 days 7 hours ago. In the last full 4 days, 96 of 96 hours were online, 100% uptime. 13 October 2026 is when Rust Going Deep first saw it.

What Rust version is DownInTheValley on?

The version on DownInTheValley is Rust network protocol 2634 and build 167584, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does DownInTheValley follow for wipes?

DownInTheValley's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 5 days 7 hours.

Settings and map

Which rules and settings is DownInTheValley running?

Its name does not state a gather rate for DownInTheValley. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on DownInTheValley?

A game-generated procedural map of size 5,000 with seed 1234 is in play on DownInTheValley. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on DownInTheValley?

Right now 1 players are on DownInTheValley, which has 100 slots. The seven-day average is 0 players, with a peak of 2. At 03:00 UTC in the last 48 hours, the average reached its highest: 2 players.

Where does DownInTheValley sit in the rankings?

DownInTheValley ranks #6,229 for player hours over the last seven days, #1,025 in North America and in the top 28% of ranked servers.

Join info

What's the process to join DownInTheValley?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.214.174.22:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build This server runs build 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.