Skip to the content
Dive report

A Shockbyte Rust Server

Offline 173.237.43.71:29162 checked 1d ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0014:0018:0021:0001:0005:00

Hourly average and peak, UTC.

Server performance

010020030040010:0014:0018:0021:0001:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:14 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): It's on build 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does A Shockbyte Rust Server perform?

The last 48 hours saw an average of 237 server fps, never dropping below 227. At its peak it carried 8,251 entities, including buildings and deployables. The top memory figure was 3,706 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of A Shockbyte Rust Server?

No region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 173.237.43.71:29162.

What's the uptime like for A Shockbyte Rust Server?

A Shockbyte Rust Server is down at the moment; it was last up 27 hours ago. The uptime it gives puts the last restart at roughly 8 days 9 hours ago. In the last full 7 days, 150 of 168 hours were online, 89% uptime. The first sighting by Rust Going Deep was on 17 September 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167231 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 9 days 13 hours.

What happens on wipe day at A Shockbyte Rust Server?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings are in place on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is A Shockbyte Rust Server busy?

Right now A Shockbyte Rust Server is offline, with its last appearance 27 hours ago. Over the past week it has drawn 0 players on average.

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days, A Shockbyte Rust Server is #15,843 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 173.237.43.71:29162. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167231
Build It's on build 167231.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.