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Dive report

BeanTownPlus

Online 173.240.145.198:9000 checked 8m ago

vanillapve
Drop in
0/ 40 players now 0% full
07-day averagepeak 2
#8,633ranktop 40%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does BeanTownPlus appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include BeanTownPlus: Rust community servers, going deep, Go deep on PvE servers and Vanilla Rust servers. You can find it on the server list by these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on BeanTownPlus?

gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^p (PvE): Other players aren't a threat; the world is — that is the tag list BeanTownPlus puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does BeanTownPlus perform?

The last 48 hours saw an average of 233 server fps, never dropping below 217. At its peak it carried 47,829 entities, including buildings and deployables. The top memory figure was 1,851 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find BeanTownPlus?

BeanTownPlus does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 173.240.145.198:9000.

What's the uptime like for BeanTownPlus?

Right now BeanTownPlus is online. According to its reported uptime, the last restart was about 7 hours ago. Over the past full 2 days it stayed up for 24 of 48 hours, or 50%. 20 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for BeanTownPlus?

The version on BeanTownPlus is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does BeanTownPlus wipe?

The wipes recorded for BeanTownPlus are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 2 days 3 hours ago.

Map and rules

Which rules and settings is BeanTownPlus running?

Its name does not state a gather rate for BeanTownPlus. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. The server browser lists it under Community, making it a community server. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC, Valve's anti-cheat, is enabled.

What's the map on BeanTownPlus?

A game-generated procedural map of size 3,000 with seed 1 is in play on BeanTownPlus. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on BeanTownPlus?

Out of 40 slots, 0 are filled on BeanTownPlus right now. For the past week, players averaged 0 with a high of 2. At 21:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's BeanTownPlus's rank among Rust servers?

Over the last seven days, BeanTownPlus is #8,633 by player hours, among the top 40% of all ranked servers.

Getting in

What's the process to join BeanTownPlus?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.240.145.198:9000.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^v,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.