Section Alpha EU Main | Invite Only | Testing
Online EU 173.240.150.58:19590 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU, and #636 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1/ 101
- 39/ 300
- 13/ 250
- 24/ 200
- 5/ 100
- 4/ 50
Quick answers
Tags and listings
Where does Section Alpha EU Main | Invite Only | Testing appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Section Alpha EU Main | Invite Only | Testing: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
How should you read the tags on Section Alpha EU Main | Invite Only | Testing?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): The build number is 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins; ^q (Premium): Rust premium status is required to join; EU (Europe): Its browser listing sits under Europe — that is the tag list Section Alpha EU Main | Invite Only | Testing puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
How well does Section Alpha EU Main | Invite Only | Testing perform?
The last 48 hours saw an average of 191 server fps, never dropping below 141. At its peak it carried 93,774 entities, including buildings and deployables. Memory use peaked at 5,210 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of Section Alpha EU Main | Invite Only | Testing?
The EU tag marks Section Alpha EU Main | Invite Only | Testing as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 173.240.150.58:19590.
How reliable is Section Alpha EU Main | Invite Only | Testing?
Right now Section Alpha EU Main | Invite Only | Testing is online. According to its reported uptime, the last restart was about 5 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 6 October 2026 is when Rust Going Deep first saw it.
What Rust version is Section Alpha EU Main | Invite Only | Testing on?
The version on Section Alpha EU Main | Invite Only | Testing is Rust network protocol 2634 and build 167231, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
How often does Section Alpha EU Main | Invite Only | Testing wipe?
The next wipe for Section Alpha EU Main | Invite Only | Testing is an estimate based on the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days. Its tags publish a wipe schedule that runs monthly.
Settings and map
What settings and rules have been applied to Section Alpha EU Main | Invite Only | Testing?
Its name does not state a gather rate for Section Alpha EU Main | Invite Only | Testing. A group can have at most 4 players (quad). It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.
Which map is active on Section Alpha EU Main | Invite Only | Testing?
The map on Section Alpha EU Main | Invite Only | Testing is procedural and size 6,000, generated by the game with seed 1. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: 6K MAP BY TWOFISH.
Player count
Is Section Alpha EU Main | Invite Only | Testing busy?
Right now 0 players are on Section Alpha EU Main | Invite Only | Testing, which has 100 slots. The seven-day average for players here is 0.
Where does Section Alpha EU Main | Invite Only | Testing sit in the rankings?
Over the last seven days, Section Alpha EU Main | Invite Only | Testing sits at #15,826 by player hours, among the top 72% of all ranked servers and #2,566 in Europe. It ranks #636 among quad servers.
Getting in
What's the way to join Section Alpha EU Main | Invite Only | Testing?
Open Rust and press F1, then type client.connect 173.240.150.58:19590. Alternatively, click Launch Rust on this page to join via Steam. Rust premium status is required to join.
