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Dive report

A Rust Test Server

Offline 173.240.151.93:9185 checked 2d ago

monthly wipes vanillamoddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#15,149ranktop 69%
3d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Rust Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Rust Test Server: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What's the meaning of the tags on A Rust Test Server?

A Rust Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find A Rust Test Server?

No region comes from A Rust Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 173.240.151.93:9185.

What's the uptime like for A Rust Test Server?

Right now A Rust Test Server is offline, having last been seen 2 days 20 hours ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. Rust Going Deep has had it on record since 15 October 2026.

What is the Rust version for A Rust Test Server?

Rust network protocol 2634 and build 167781 is what A Rust Test Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does A Rust Test Server wipe?

The next wipe on A Rust Test Server is calculated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 3 days ago. Its tags publish a wipe schedule that runs monthly.

Settings and map

What settings and rules have been applied to A Rust Test Server?

Its name does not state a gather rate for A Rust Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.

What's the map on A Rust Test Server?

A Rust Test Server uses a procedural map of size 4,096 with seed 1, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: SOLO/DUO/TRIO.

Population

How many players are on A Rust Test Server?

The last sighting of A Rust Test Server was 2 days 20 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.

What position does A Rust Test Server hold in the server rankings?

Over the last seven days, A Rust Test Server is #15,149 by player hours, among the top 69% of all ranked servers.

Getting in

What's the way to join A Rust Test Server?

To join, open Rust, hit F1, and enter client.connect 173.240.151.93:9185. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.