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Dive report

Gooners Island | PvE Locked | Small US East | Public

Online NA 173.244.231.14:28020 checked 8m ago

biweekly wipes vanillapve
Drop in
1/ 50 players now 2% full
07-day averagepeak 2
#6,924ranktop 31% · #1108 in NA
2d agolast wipebiweekly schedule
11d 8hnext wipeThu 29 Oct, 19:11 UTC

Players

AveragePeak
00.511.5211:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 31% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:11 UTC, in 11d 8h. Its biweekly schedule tag · low confidence

usual gap7.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

Coming wipes

  • 11d 8h
    Thu 29 Oct, 19:11 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 8h
    Thu 12 Nov, 19:11 UTC
  • 39d 8h
    Thu 26 Nov, 19:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC2d ago 2 – running 0
Thu 8 Oct, 16:55 UTC9d ago 2 held half 7.1 days 0
Thu 1 Oct, 21:06 UTC FW16d ago 3 halved by day 3 6.8 days 1
Sat 19 Sep, 00:17 UTC29d ago 4 halved by day 2 12.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Gooners Island | PvE Locked | Small US East | Public appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Gooners Island | PvE Locked | Small US East | Public are: Rust community servers, going deep, Go deep on PvE servers, North American Rust server list and Vanilla Rust servers. Its entry appears under the filters Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What's the meaning of the tags on Gooners Island | PvE Locked | Small US East | Public?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; NA (North America): The server browser lists it under North America — that is the tag list Gooners Island | PvE Locked | Small US East | Public puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does Gooners Island | PvE Locked | Small US East | Public perform?

It averaged 175 server fps over the last 48 hours, with a low of 99. The entity count reached a high of 66,384, covering buildings, deployables and everything else. The top memory figure was 2,390 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Gooners Island | PvE Locked | Small US East | Public in?

The NA tag marks Gooners Island | PvE Locked | Small US East | Public as being in North America. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 173.244.231.14:28020.

How reliable is Gooners Island | PvE Locked | Small US East | Public?

Gooners Island | PvE Locked | Small US East | Public is live as of this check. According to its reported uptime, the last restart was about 2 days 13 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Gooners Island | PvE Locked | Small US East | Public?

The version on Gooners Island | PvE Locked | Small US East | Public is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Gooners Island | PvE Locked | Small US East | Public follow for wipes?

Its tag guides the prediction since Gooners Island | PvE Locked | Small US East | Public has too few wipes on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 19:11 UTC. 2 days 15 hours is how long ago this world came into being. Its tags list a wipe schedule for every two weeks.

What happens on wipe day at Gooners Island | PvE Locked | Small US East | Public?

The average peak across recent wipes is 2 players. On the latest wipe, 24 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 33% of recent wipes. It held on until day 2.5, then dipped below half.

Rules and settings

What settings and rules have been applied to Gooners Island | PvE Locked | Small US East | Public?

Its name does not state a gather rate for Gooners Island | PvE Locked | Small US East | Public. The group limit is the game's default of 8 players. It runs pve, no fighting other players. It sits under Community in the server browser: a community server. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.

Which map is active on Gooners Island | PvE Locked | Small US East | Public?

The map on Gooners Island | PvE Locked | Small US East | Public is procedural and size 3,500, generated by the game with seed 699311. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on Gooners Island | PvE Locked | Small US East | Public?

Right now 1 players are on Gooners Island | PvE Locked | Small US East | Public, which has 50 slots. The seven-day average is 0 players, with a peak of 2. At 04:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does Gooners Island | PvE Locked | Small US East | Public hold in the server rankings?

Over the last seven days, Gooners Island | PvE Locked | Small US East | Public sits at #6,924 by player hours, among the top 31% of all ranked servers and #1,108 in North America.

Join info

How do you get into Gooners Island | PvE Locked | Small US East | Public?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.244.231.14:28020.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^p,^b,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.