[NA] Joe the Tank's FFA Server [Monthly]
Online NA 174.103.128.57:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA, and #373 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:16 UTC FW16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 50
- 1/ 120
- 1/ 75
- 111/ 200
- 12/ 150
- 10/ 200
Quick answers
Tags and search
Where does [NA] Joe the Tank's FFA Server [Monthly] appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [NA] Joe the Tank's FFA Server [Monthly]: Duo Rust servers, live, Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.
What's the meaning of the tags on [NA] Joe the Tank's FFA Server [Monthly]?
gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts2 (Group limit): You can have up to 2 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon; NA (North America): The server browser lists it under North America — that is the tag list [NA] Joe the Tank's FFA Server [Monthly] puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
How well does [NA] Joe the Tank's FFA Server [Monthly] perform?
The last 48 hours saw an average of 164 server fps, never dropping below 141. The entity count reached a high of 69,402, covering buildings, deployables and everything else. Memory use peaked at 2,964 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of [NA] Joe the Tank's FFA Server [Monthly]?
[NA] Joe the Tank's FFA Server [Monthly] lists North America as its location, with the NA tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 174.103.128.57:28015.
What's the uptime like for [NA] Joe the Tank's FFA Server [Monthly]?
Right now [NA] Joe the Tank's FFA Server [Monthly] is online. According to its reported uptime, the last restart was about 4 days 1 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is [NA] Joe the Tank's FFA Server [Monthly] on?
Rust network protocol 2634 and build 167781 is what [NA] Joe the Tank's FFA Server [Monthly] runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does [NA] Joe the Tank's FFA Server [Monthly] follow for wipes?
One wipe a month is all [NA] Joe the Tank's FFA Server [Monthly] does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 16 days 12 hours ago. The tags list wipes scheduled every month.
What happens on wipe day at [NA] Joe the Tank's FFA Server [Monthly]?
Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked.
Rules and settings
What settings are in place on [NA] Joe the Tank's FFA Server [Monthly]?
Its name does not state a gather rate for [NA] Joe the Tank's FFA Server [Monthly]. The group cap is 2 players (duo). survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.
What's the map on [NA] Joe the Tank's FFA Server [Monthly]?
A game-generated procedural map of size 3,500 with seed 589985 is in play on [NA] Joe the Tank's FFA Server [Monthly]. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
Is [NA] Joe the Tank's FFA Server [Monthly] busy?
Out of 50 slots, 0 are filled on [NA] Joe the Tank's FFA Server [Monthly] right now. The seven-day average is 0 players, with a peak of 1.
What position does [NA] Joe the Tank's FFA Server [Monthly] hold in the server rankings?
[NA] Joe the Tank's FFA Server [Monthly] ranks #14,778 for player hours over the last seven days, #1,496 in North America and in the top 67% of ranked servers. Within the duo group, its position is #373.
How to join
How do you get into [NA] Joe the Tank's FFA Server [Monthly]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 174.103.128.57:28015.