RustOGFC
Online 174.112.146.38:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 22:06 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 268/ 275
- 583/ 600
- 506/ 575
- 138/ 200
- 408/ 325
- 197/ 200
Quick answers
Tags and filters
Where does RustOGFC appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustOGFC are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on RustOGFC?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list RustOGFC puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of RustOGFC?
There is no published region for RustOGFC. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 174.112.146.38:28015.
How reliable is RustOGFC?
RustOGFC is live as of this check. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is RustOGFC on?
On Linux, RustOGFC runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does RustOGFC follow for wipes?
The wipes recorded for RustOGFC are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 34 hours.
Map and rules
What settings and rules have been applied to RustOGFC?
The name of RustOGFC contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on RustOGFC?
A procedural map, generated by the game, is in play on RustOGFC.
Player count
How many players are on RustOGFC?
Out of 2 slots, 0 are filled on RustOGFC right now. Across the last seven days, the typical count has been 0 players.
Where does RustOGFC sit in the rankings?
Over the last seven days, RustOGFC is #15,843 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join RustOGFC?
Open Rust and press F1, then type client.connect 174.112.146.38:28015. Alternatively, click Launch Rust on this page to join via Steam.