[US] Sentinel Main Test | Vanilla | Weekly
Offline NA 174.57.113.24:28040 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 24 October, 03:09 UTC, in 5d 16h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 14/ 100
- 16/ 150
- 9/ 250
- 104/ 250
- 158/ 200
- 18/ 200
Quick answers
Tags and filters
Where does [US] Sentinel Main Test | Vanilla | Weekly appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [US] Sentinel Main Test | Vanilla | Weekly are: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What's the meaning of the tags on [US] Sentinel Main Test | Vanilla | Weekly?
[US] Sentinel Main Test | Vanilla | Weekly's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^w (Weekly): Weekly wipes; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find [US] Sentinel Main Test | Vanilla | Weekly?
Its location is North America, according to the NA tag [US] Sentinel Main Test | Vanilla | Weekly displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 174.57.113.24:28040.
Is [US] Sentinel Main Test | Vanilla | Weekly up, and how often does it stay online?
Right now [US] Sentinel Main Test | Vanilla | Weekly is offline, having last been seen 2 days 5 hours ago. In the last full 7 days, 127 of 168 hours were online, 76% uptime. 10 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for [US] Sentinel Main Test | Vanilla | Weekly?
On Windows, [US] Sentinel Main Test | Vanilla | Weekly runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does [US] Sentinel Main Test | Vanilla | Weekly follow for wipes?
An estimate from weekly: 7 days after its last wipe gives [US] Sentinel Main Test | Vanilla | Weekly's next wipe. Expect the next wipe on Saturday 24 October at 03:09 UTC. 8 days 7 hours is how long ago this world came into being. The tags show wipes set to happen every week.
Map and rules
Which rules and settings is [US] Sentinel Main Test | Vanilla | Weekly running?
The name of [US] Sentinel Main Test | Vanilla | Weekly contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.
What's the map on [US] Sentinel Main Test | Vanilla | Weekly?
At size 4,250, the map on [US] Sentinel Main Test | Vanilla | Weekly is custom, and its published file can be downloaded from this page.
Player count
Is [US] Sentinel Main Test | Vanilla | Weekly busy?
The last sighting of [US] Sentinel Main Test | Vanilla | Weekly was 2 days 5 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
Where does [US] Sentinel Main Test | Vanilla | Weekly sit in the rankings?
Over the last seven days [US] Sentinel Main Test | Vanilla | Weekly sits at #15,807 on player hours, which is #1,570 in North America and inside the top 72% of all ranked servers.
Getting in
What's the way to join [US] Sentinel Main Test | Vanilla | Weekly?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 174.57.113.24:28040.