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Dive report

[US] Helix 2x Rust Staging | Vanilla | Weekly

Online 174.57.83.70:28015 checked 12m ago

2x moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,841ranktop 72%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123408:0015:0022:0005:0012:0019:00

Hourly average and peak, UTC.

Server performance

05010015020008:0015:0022:0005:0012:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [US] Helix 2x Rust Staging | Vanilla | Weekly: 2x Rust servers, Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What's the meaning of the tags on [US] Helix 2x Rust Staging | Vanilla | Weekly?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166235 (Build): The build number is 166235; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list [US] Helix 2x Rust Staging | Vanilla | Weekly puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on [US] Helix 2x Rust Staging | Vanilla | Weekly?

The last 48 hours saw an average of 101 server fps, never dropping below 63. The entity count reached a high of 89,622, covering buildings, deployables and everything else. Memory use peaked at 5,987 MB. Players experience lag when fps drops and entities climb.

What's the location of [US] Helix 2x Rust Staging | Vanilla | Weekly?

The name of [US] Helix 2x Rust Staging | Vanilla | Weekly points to North America, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 174.57.83.70:28015.

Is [US] Helix 2x Rust Staging | Vanilla | Weekly up, and how often does it stay online?

[US] Helix 2x Rust Staging | Vanilla | Weekly is up and reachable at the moment. The uptime it gives puts the last restart at roughly 4 hours ago. 16 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for [US] Helix 2x Rust Staging | Vanilla | Weekly?

Rust network protocol 2634 and build 166235 is what [US] Helix 2x Rust Staging | Vanilla | Weekly runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does [US] Helix 2x Rust Staging | Vanilla | Weekly follow for wipes?

Too few wipes are on record for [US] Helix 2x Rust Staging | Vanilla | Weekly to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 18 days 2 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to [US] Helix 2x Rust Staging | Vanilla | Weekly?

At 2x gather, [US] Helix 2x Rust Staging | Vanilla | Weekly does what its name suggests. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on [US] Helix 2x Rust Staging | Vanilla | Weekly?

At size 4,000, the map on [US] Helix 2x Rust Staging | Vanilla | Weekly is custom, and its published file can be downloaded from this page.

Player count

What's the population like on [US] Helix 2x Rust Staging | Vanilla | Weekly?

Out of 10 slots, 0 are filled on [US] Helix 2x Rust Staging | Vanilla | Weekly right now. Across the last seven days, the typical count has been 0 players.

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly sit in the rankings?

Over the last seven days, [US] Helix 2x Rust Staging | Vanilla | Weekly is #15,841 by player hours, among the top 72% of all ranked servers.

Join info

How do you get into [US] Helix 2x Rust Staging | Vanilla | Weekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 174.57.83.70:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166235
Build The build number is 166235.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.