[US] Helix Staging 10x | Vanilla | Weekly
Online 174.57.83.70:28030 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 278/ 350
- 258/ 300
- 40/ 50
- 227/ 250
- 28/ 150
- 17/ 100
Quick answers
Tags and filters
Where does [US] Helix Staging 10x | Vanilla | Weekly appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [US] Helix Staging 10x | Vanilla | Weekly: Best 10x Rust servers, Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
What's the meaning of the tags on [US] Helix Staging 10x | Vanilla | Weekly?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166235 (Build): This server runs build 166235; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; rustmaps (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list [US] Helix Staging 10x | Vanilla | Weekly puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Is [US] Helix Staging 10x | Vanilla | Weekly lag-free?
The last 48 hours saw an average of 79 server fps, never dropping below 53. Buildings, deployables and all other world objects added up to as many as 88,828 entities. The top memory figure was 9,955 MB. What players notice as lag comes from low fps and a rising entity count.
What location is [US] Helix Staging 10x | Vanilla | Weekly in?
The name of [US] Helix Staging 10x | Vanilla | Weekly points to North America, even without a region tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 174.57.83.70:28030.
Is [US] Helix Staging 10x | Vanilla | Weekly up, and how often does it stay online?
Right now [US] Helix Staging 10x | Vanilla | Weekly is online. The uptime it gives puts the last restart at roughly 24 hours ago. Uptime hit 100% over the last 1 full day, with 24 of 24 hours online. The first sighting by Rust Going Deep was on 16 October 2026.
What is the Rust version for [US] Helix Staging 10x | Vanilla | Weekly?
On Windows, [US] Helix Staging 10x | Vanilla | Weekly runs Rust network protocol 2634 and build 166235. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does [US] Helix Staging 10x | Vanilla | Weekly follow for wipes?
[US] Helix Staging 10x | Vanilla | Weekly's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 7 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to [US] Helix Staging 10x | Vanilla | Weekly?
The name says it: [US] Helix Staging 10x | Vanilla | Weekly is a 10x gather server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on [US] Helix Staging 10x | Vanilla | Weekly?
The custom map on [US] Helix Staging 10x | Vanilla | Weekly is size 4,000, its file published for download from this page.
Player count
How many players are on [US] Helix Staging 10x | Vanilla | Weekly?
[US] Helix Staging 10x | Vanilla | Weekly is holding 0 players on its 10 slots at the moment. Across the last seven days, the typical count has been 0 players.
Where does [US] Helix Staging 10x | Vanilla | Weekly sit in the rankings?
For player hours in the last seven days, [US] Helix Staging 10x | Vanilla | Weekly ranks #15,853, within the top 72% of ranked servers.
Join info
What's the way to join [US] Helix Staging 10x | Vanilla | Weekly?
To join, open Rust, hit F1, and enter client.connect 174.57.83.70:28030. Or click Launch Rust on this page to open the game through Steam and connect.