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Dive report

ThePlague-TestServer

Offline 174.74.90.159:28019 checked 17d ago

moddedcarbon
Drop in
0/ 25 players now 0% full
07-day averagepeak –
#16,685ranktop 70%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 03:22 UTC20d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does ThePlague-TestServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry ThePlague-TestServer are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on ThePlague-TestServer?

gmrust (Game mode): Survival, as standard Rust does it; mp25 (Max players): It holds 25 players; ts6 (Group limit): Teams max out at 6; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): The build number is 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list ThePlague-TestServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find ThePlague-TestServer?

ThePlague-TestServer does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 174.74.90.159:28019.

What's the uptime like for ThePlague-TestServer?

Right now ThePlague-TestServer is offline, having last been seen 17 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 28 September 2026.

What is the Rust version for ThePlague-TestServer?

On Windows, ThePlague-TestServer runs Rust network protocol 2633 and build 162929. The protocol must match to join; Steam will update your game.

Wipe details

How often does ThePlague-TestServer wipe?

ThePlague-TestServer's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 20 days 2 hours.

What can you expect on wipe day at ThePlague-TestServer?

The average peak across recent wipes is 2 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

Which rules and settings is ThePlague-TestServer running?

The name of ThePlague-TestServer contains no gather rate. 6 players is the maximum group size. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on ThePlague-TestServer?

A procedural map, generated by the game, is in play on ThePlague-TestServer.

Population

Is ThePlague-TestServer busy?

ThePlague-TestServer was last seen 17 days 4 hours ago and is offline as you read this.

What position does ThePlague-TestServer hold in the server rankings?

For player hours in the last seven days, ThePlague-TestServer ranks #16,685, within the top 70% of ranked servers.

Join info

How do you get into ThePlague-TestServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 174.74.90.159:28019.

What each one means

Server tags

Published as mp25,ptrak,$r?,v2633,gmrust,cs162929,ts6,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp25
Max players It holds 25 players.
ts6
Group limit Teams max out at 6.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs162929
Build The build number is 162929.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.