MUSHIMOCHI Server
Offline 175.134.251.133:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 170/ 200
- 328/ 350
- 252/ 275
- 128/ 200
- 131/ 200
- 164/ 250
Quick answers
Tags and search
Where does MUSHIMOCHI Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include MUSHIMOCHI Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on MUSHIMOCHI Server?
MUSHIMOCHI Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp8 (Max players): There are 8 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): The build number is 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is MUSHIMOCHI Server in?
No region comes from MUSHIMOCHI Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 175.134.251.133:28015.
What's the uptime like for MUSHIMOCHI Server?
The server MUSHIMOCHI Server is not reachable at the moment; the last sighting was 15 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 2 October 2026 is when Rust Going Deep first saw it.
What Rust version is MUSHIMOCHI Server on?
The version on MUSHIMOCHI Server is Rust network protocol 2634 and build 166586, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does MUSHIMOCHI Server follow for wipes?
The wipes recorded for MUSHIMOCHI Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 10 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is MUSHIMOCHI Server running?
The name of MUSHIMOCHI Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on MUSHIMOCHI Server?
The map on MUSHIMOCHI Server is procedural, made by the game.
Population
Is MUSHIMOCHI Server busy?
The last sighting of MUSHIMOCHI Server was 15 days 8 hours ago; it is offline right now.
What position does MUSHIMOCHI Server hold in the server rankings?
Over the last seven days, MUSHIMOCHI Server is #13,797 by player hours, among the top 60% of all ranked servers.
Getting in
How do you get into MUSHIMOCHI Server?
Open Rust and press F1, then type client.connect 175.134.251.133:28015. Alternatively, click Launch Rust on this page to join via Steam.